Navy Seals (ZX Spectrum)

Navy Seals ZX Spectrum Load screen. A counter counts down the time remaining. At zero the screen changes


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Like many of Ocean's games this was licensed from a film,in this case one by Orion, the company best known for Robocop. You control a succession of the USA's elite fighters with the aim of destroying missiles held by terrorists. You must destroy the missiles by placing bombs next to them and then fleeing the scene.

You will of course meet many more fighters throughout the level, and pick up improved weapons as the game goes on (neither of which fit with the film, or real-life logic, but make for Generic Ocean Film License #718). The gameplay is primarily side-scrolling, but the levels are taller than the screen.


Navy Seals ZX Spectrum There's loads of bad guys. They are hard to hit. I'll be seeing this screen a lot.
Navy Seals ZX Spectrum I put time bombs on all crates marked USA. This is automatic, I just need to walk over them
Navy Seals ZX Spectrum It seems I shoot low, into the crate, whereas the bad guy shoots high - over the crate and into me. Another life gone.
Navy Seals ZX Spectrum The game seems to be in chapters / levels

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Critic Reviews

Crash! Jan, 1991 94 out of 100 94
Sinclair User Mar, 1991 92 out of 100 92
Your Sinclair Feb, 1991 86 out of 100 86
Computer and Video Games (CVG) Feb, 1991 73 out of 100 73


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German index

On April 30, 1992, Navy Seals was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.
Kabushi (209748) added Navy Seals (ZX Spectrum) on Sep 10, 2004
Other platforms contributed by Martin Smith (66852) and Terok Nor (26757)