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Your first mission out of Space College could hardly be tougher - penetrate the SS Future spaceship, and activate its self-destruct function, to prevent it crashing into earth. This means walking through 256 screens of minions, and getting each part of the protection code.

The droids emerge from particular points of the level, and constantly regenerate, so your path must be precisely navigated. You can collect a suit of armour for protection, improved weaponry (the initial unit only fires horizontally), and a high-speed scooter - each of which last for the next 3 screens. Extra lives can be collected en route.


Project Future ZX Spectrum ... and who's there again when Farley's last life is triggered. Lesson - There are good & bad places to die
Project Future ZX Spectrum Another game and this time Farley has made it into a corridor
Project Future ZX Spectrum This is the game's menu. The default controller is the keyboard. The action keys cannot be redefined.
Project Future ZX Spectrum This is the first action screen. Bad guys spawn at three points and come at Farley from oblique angles. Staying in one spot and firing until a room is cleared is not an option

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Critic Reviews

Crash! Mar, 1985 90 out of 100 90
Your Spectrum May, 1985 9 out of 15 60


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Martin Smith (78252) added Project Future (ZX Spectrum) on Oct 26, 2004
Other platforms contributed by Martin Smith (78252)
atari breakout