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General Zoff is holding Ambassador Kryxix captive in his spaceship. Plans for a new type of spaceship are hidden in a micro-disc embedded in the Ambassador's spine. If Zoff had the plans, the empire would be in great danger, and it is only a matter of time until his inquisitors will discover them. The Emperor has assembled the so-called "enigma team", a group of six reckless mercenaries, to take care of the situation.

Players take control of all six mercenaries and have one hour and forty minutes to rescue Ambassador Kryxix and capture General Zoff. All six characters have different abilities. Syylk is an insectoid and a strong fighter, Zark Montor, the team leader, is an expert in unarmed combat and the only translator of the group, Servina Maris is the only character who can pick locks, Torik is an avian with thorough knowledge of explosives, Maul is a slow combat droid and Manto is a weak droid, but the only team member that can operate the transporter that is vital for the mission's success.

Controls are completely icon based and the screen is divided into six sections. The upper screen section is called the mission command screen and displays which character is active, the active character's location and the status of all characters: whether they are moving, engaged in combat, weak or dying or performing certain action such as picking locks. The lower half of the screen changes depending on the situation and shows additional information and all selectable actions.

From the main game screen (enigma team screen) players can choose one of the six characters and access four sub-screens:

Character status screen: Shows a character's speed, strength, stamina (health) and carried weight.

Object screen: Shows all objects present at a location as well as all objects carried by the selected character. It can be used to drop or pick up items, equip weapons and items or use special items.

Movement screen: Here, the active character can be moved by clicking on arrows that show possible directions for a character to move.

Battle screen: During battles, characters can scan the location to count and identify their enemies, move, attack with their equipped weapon, defend or retreat.


Shadowfire ZX Spectrum Loading screen
Shadowfire ZX Spectrum Stats:Agility, Strength, Stamina and Weight, Sevrina Maris selected
Shadowfire ZX Spectrum Character selection screen
Shadowfire ZX Spectrum Menu

Promo Images

Shadowfire Other
Shadowfire Other
Shadowfire Other
Shadowfire Other

Alternate Titles

  • "Shadow Squad" -- Working title

Part of the Following Groups

User Reviews

There are no reviews for this game.

Critic Reviews

ZX Computing Aug, 1985 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Sinclair User Jun, 1985 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Crash! Jun, 1985 96 out of 100 96
Sinclair Programs Jul, 1985 95 out of 100 95
ACE (Advanced Computer Entertainment) Dec, 1987 890 out of 1000 89
Retro Gamer May, 2005 8 out of 10 80
Happy Computer Aug, 1985 Unscored Unscored


Topic # Posts Last Post
New version of Shadowfire available for iOS 1 Magnus Andersen
Oct 09, 2018



The icon system was inspired by Apple Lisa computers which Denton Design's accounting department used.


According to the manual, the villain has an invisible pet, a phantom, which may randomly attack the team. However, this was no feature; it was a bug in the C64 version. Denton Designs found and fixed the bug shortly before release, but the manual was already printed.


  • Zzap!
    • January 1990 (Issue 57) – 'The Best Games of the 80's Decade' (Stuart Wynne)

Mobygamesisreanimated (11179) added Shadowfire (ZX Spectrum) on Jul 23, 2007
Other platforms contributed by Mobygamesisreanimated (11179)