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When Buggy Boy first appeared it offered something new and exciting - this is not the case nowadays, however. It's still a good game but it's not great any more.
[128K version] It lacks sound too, with none at all on the 48K and limited to spot FX on the 128K, though there is an adequate sound track at the start. The 128K version also loads all five tracks at the start, while only the Offroad track is resident in 48K memory. Due to these differences the two Spectrum versions have been rated separately.
In an attempt to copy the coin-op, the Spectrum buggy takes up a third of the screen in height, an interesting feature which inevitably restricts its freedom of movement and obscures oncoming hazards, particularly when going over the crest of hills. Graphically, the program works well, colour is used cleverly and it all moves along at a fair pace.
It's a bit slow and jerky, but the buggy sprite is huge and colourful and there's more than enough of a challenge to outweigh the game's bad points.
Fast, rough but nothing startlingly new. Don't play it after a heavy meal!
Da vedere, questo Buggy Boy è simile alla versione che qualche anno fa si trovava nelle migliori sale giochi. Da giocare, invece, è lontano da quel fantastico cabinato. Se nel 1988 poteva essere considerato una converione sufficiente, giocato oggi, credo non abbia più alcun valore ludico. Consigliato solo ad appassionati ed amatori dello storico Spectrum