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Mike Lamb recreated the basic rules of the popular English game of snooker in this simulation, which can be played by one or two players, but has no computer opponent as such, unlike the later 16-bit remake.

Instead, you are scored based not only on how many points you score legitimately, but also on how many points you concede through foul shots, and how many shots you take in total. You always take the next shot, even if you've missed or fouled, so in a one player game the break-building strategies can be slightly more aggressive than in a real match, as there's no risk of leaving an opponent a chance

As in the real game you start off by trying to pot a red (there are 10 or the real 15, depending on which mode you choose), and if successful choosing one of the 6 colours (by pressing the number corresponding to its points value). Once you've lined up the direction of the shot, you will have to set the speed, and then the spin.


Steve Davis Snooker ZX Spectrum Loading screen
Steve Davis Snooker ZX Spectrum Potted a red, so must nominate a colour - the pink looks on
Steve Davis Snooker ZX Spectrum Loading screen (Blue Ribbon release)
Steve Davis Snooker ZX Spectrum Main menu

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Critic Reviews

Crash! Jan, 1985 77 out of 100 77
Sinclair User Feb, 1985 7 out of 10 70


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Even before being released as a budget title, Steve Davis Snooker managed to sell 180,000 copies, which proves how much the English like snooker.

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Martin Smith (66822) added Steve Davis Snooker (ZX Spectrum) on Oct 28, 2004
Other platforms contributed by Rola (8297), Sciere (595303), Kabushi (232684), Игги Друге (46392), voidoid (212) and koffiepad (10525)