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The Time Machine is the second in the Mysterious Adventure series of text adventures by Brian Howarth. You are a newspaper reporter, come to investigate the eccentric professor who lives all by himself out on the moors. You start the game in a swamp and must find your way to an old manor house. When you get there, you find the place deserted though. Ultimately you must rescue the professor by finding 3 missing prisms which control his time machine, which are lost in time. Items found in one destination sometimes have to be used in another.

As the other games in the series, the game uses an interpreter similar to the Scott Adams adventure engine, and thus also has the same limitations - a basic 2-word parser, limited vocabulary, and brief descriptions. Illustrations are included in Spectrum, C64, Dragon and Oric ports.


The Time Machine ZX Spectrum The game starts here. No description. No back story. Straight into the adventuring
The Time Machine ZX Spectrum At the start of the game the player is asked if this is a new game or the resumption of an old one
The Time Machine ZX Spectrum This screen is displayed as the game loads
The Time Machine ZX Spectrum Finally made it past the quicksand. This looks promising. The pictures draw very slowly. First the block of red. Then the black lines. Then the yellow, blue and green

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Crash! May, 1984 75 out of 100 75


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  • Zzap!
    • May 1985 (Issue 1) - #8 'My Ten All-Time Favourites' (White Wizard)

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mocagh (2839) added The Time Machine (ZX Spectrum) on Jul 25, 2007
Other platforms contributed by Trypticon (11039), S Olafsson (39368), FatherJack (62754), Kabushi (230816) and Pseudo_Intellectual (61625)