Published by Developed by Released Also For |
Genre Perspective Vehicular Narrative |
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Description
Turbo Esprit puts you in control of a Lotus Esprit cop car, with the challenge of breaking up a drugs gang and protecting the innocent.A map is built into the car, which can instantly show the positions of the baron's cars - this is crucial because you can't interrupt them before the initial deal is done, as this will simply make them leave and try again another time.
The game's environment is large and varied, with traffic lights, junctions and zebra crossings accurately implemented, and pedestrians to avoid. The roads are multi-laned, and at the end of each road you can turn across, which makes the game's perspective shift in a flick-screen manner. One unusual feature for the time is a saveable high-score table.
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Critic Reviews
Sinclair User | May, 1986 | ![]() ![]() ![]() ![]() ![]() |
100 |
Your Sinclair | Jun, 1986 | 9 out of 10 | 90 |
Crash! | May, 1986 | 88 out of 100 | 88 |
Computer and Video Games (CVG) | Nov, 1989 | 87 out of 100 | 87 |
ASM (Aktueller Software Markt) | Apr, 1986 | 7.25 out of 10 | 72 |
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Related Web Sites
- IGCD Internet Game Cars Database (Game page on IGCD, a database that tries to archive vehicles found in video games.)
Martin Smith (73412) added Turbo Esprit (ZX Spectrum) on Sep 08, 2004
Other platforms contributed by Martin Smith (73412)