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SimCity series

Group Description

The SimCity series are the brainchild of Will Wright, initially a map editor for Raid on Bungeling Bay, his first game, but as he found out creating them was more fun the game itself, started to develop the program from a map editor towards a city simulator. The immense popularity gave starting company Maxis a huge boost, and spawned other variants with the Sim prefix, most notably The Sims Series.



Contrary to popular belief, the graphical perspective of SimCity 4 is actually trimetric rather than isometric, meaning none of the three visible sides of an object are equally viewable. SimCity 2000 and SimCity 3000 had dimetric perspectives, meaning the sides are equally visible, but the top is less visible. There has never been an isometric SimCity.

Trivia contributed by Zack Green

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Selected Covers

SimCity 4: Rush Hour Windows Front Cover
Front cover for SimCity 4: Rush Hour
Streets of SimCity Windows Front Cover
Front cover for Streets of SimCity

Selected Screenshots

New to Rush Hour, you may name roads, bodies of water, land, mountains, etc., to whatever you desire.
Screenshot from SimCity 4: Rush Hour
Streets of Sim City
Screenshot from Streets of SimCity
Screen Title
Screenshot from SimCity 4
Game group created by JPaterson (9544), additional games added to group by MtFR (2181), Patrick Bregger (237749), sgtcook (1325), Corn Popper (69245), Shoddyan (14308), is_that_rain_or_tears (673), Sciere (595253), Foxhack (28548), Alaka (64663), Pirou Julien (2985), gamewarrior (5083), Scaryfun (17844), Игги Друге (46392), vedder (47491), Jeanne (76451), Zeppin (8419) and Macs Black (80151)