SimCity series

Group Description

The SimCity series are the brainchild of Will Wright, initially a map editor for Raid on Bungeling Bay, his first game, but as he found out creating them was more fun the game itself, started to develop the program from a map editor towards a city simulator. The immense popularity gave starting company Maxis a huge boost, and spawned other variants with the Sim prefix, most notably The Sims Series.



Contrary to popular belief, the graphical perspective of SimCity 4 is actually trimetric rather than isometric, meaning none of the three visible sides of an object are equally viewable. SimCity 2000 and SimCity 3000 had dimetric perspectives, meaning the sides are equally visible, but the top is less visible. There has never been an isometric SimCity.

Trivia contributed by Zack Green
Viewing Page 1 of 2 (items 1-25 of 40) Next
Goto Page: 1 | 2

Selected Covers

Streets of SimCity Windows Front Cover
Front cover for Streets of SimCity
SimCity 3000 Unlimited Windows Front Cover
Front cover for SimCity 3000 Unlimited
SimCity 4: Rush Hour Windows Front Cover
Front cover for SimCity 4: Rush Hour

Selected Screenshots

Streets of Sim City
Screenshot from Streets of SimCity
Splash screen (Unlimited)
Screenshot from SimCity 3000 Unlimited
New to Rush Hour, you may name roads, bodies of water, land, mountains, etc., to whatever you desire.
Screenshot from SimCity 4: Rush Hour
Main Menu
Screenshot from SimCity
Game group created by JPaterson (9550), additional games added to group by MtFR (2181), Patrick Bregger (218358), sgtcook (1325), Corn Popper (69346), WildKard (13000), is_that_rain_or_tears (656), Sciere (529433), Foxhack (24903), Alaka (58157), Pirou Julien (2985), gamewarrior (5084), Scaryfun (17724), Игги Друге (46422), vedder (42665), Jeanne (76509), Zeppin (8422) and Macs Black (80151)