Game Groups > Sound Engine: iMuse
iMUSE (full name: Interactive Music Streaming Engine) is a sound engine developed by LucasArts composers Michael Land and Peter McConnell. Its most important feature is the ability to dynamically blend between different musical themes depending on the happenings in the game. It was primarily, but not exclusively, used in LucasArts' adventure games.
Related Groups
- Game Engine: SCUMM
- Gameplay feature: Multiple endings
- Gameplay feature: Recordable replays
- Games with manual lookup copy protection
- Graphics Engine: INSANE
- LucasArts Classic / Collectors Series / Collection releases
- Remastered releases
- Software Pyramide releases
- Sound engine: AIL/Miles Sound System
- White Label releases
13 Games
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2000 |
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1995 |
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1998 |
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1992 |
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1993 |
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1991 |
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1993 |
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1995 |
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1994 |
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1993 |
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1999 |
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1997 |
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1995 |