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Game Groups > 2.5D Engine: Build

Games using the Build graphics engine, written by Ken Silverman for 3D Realms Entertainment.

The engine improved on DOOM in several ways, including (but not limited to): * Sloped ceilings and floors * High-res SVGA and VESA support * True rooms above rooms * Moving vehicles * Transparent sprites * Underwater swimming * Map sectors can move during game play

Related Links * The History of Ken Silverman's Build Engine (a 10-minute history of the engine, hosted on YouTube). * Fate Demo (Unreleased Capstone/IntraCorp FPS based on the Build engine; YouTube video - 6.32 minutes) * Ion Maiden Dev Blog #1 (an explanation of how Build engine games are made)

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27 Games [ view in game browser ] [ add game ]