Game Groups > 2.5D Engine: Build
Games using the Build graphics engine, written by Ken Silverman for 3D Realms Entertainment.
The engine improved on DOOM in several ways, including (but not limited to): * Sloped ceilings and floors * High-res SVGA and VESA support * True rooms above rooms * Moving vehicles * Transparent sprites * Underwater swimming * Map sectors can move during game play
Related Links * The History of Ken Silverman's Build Engine (a 10-minute history of the engine, hosted on YouTube). * Fate Demo (Unreleased Capstone/IntraCorp FPS based on the Build engine; YouTube video - 6.32 minutes) * Ion Maiden Dev Blog #1 (an explanation of how Build engine games are made)
Related Groups
27 Games
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2022 |
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1997 |
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1996 |
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2016 |
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1996 |
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2015 |
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1994 |
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1998 |
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2018 |
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1998 |
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1998 |
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1996 |
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1995 |
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1998 |
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1997 |
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1998 |
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1998 |
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1998 |
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1997 |
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2013 |
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2016 |
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1998 |
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1995 |
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1995 |
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1996 |
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1999 |