Game Groups > Genre: Simulation - Castle / Fortress building
Games where the primary or a significant part of gameplay consists of the player constructing a castle, fortress, keep, or any equivalent defensive structures by manually designing, planning, placing, and/or constructing individual parts of mentioned structures. Individual parts may consist of walls, towers, gates, supporting siege equipment, etc., all of which when combined may be identified as mentioned defensive structure.
Due to the nature of games with castle building, siege combat is usually also a major part of combat.
As many strategy games include various defensive structures, please emphasize on games that really dedicate a significant amount of gameplay on castle building, of which without it would no longer represent the essence of the game adequately.
Limitations * Games where castle buildings or similar structures exist only in the form of a single building that may be chosen from a list or menu of selectable structures should be excluded from this game group. Thus, games such as Stronghold (1994) should not be included in this game group.
Games where:  simple forms of castle buildings or similar structures exist, however does not provide an extensive selection of defensive structures (commonly three or less);  is optional throughout the game or not required as an integral part of gameplay, and therefore;  does not represent a significant part of gameplay should be excluded from this game group. Thus, games where all the castle building only revolves around building walls around the primary base, such as Age of Empires games, Caesar games, and Pharaoh games, should not be included in this game group.
Games that have castles or equivalent structures and allow siege combat, however does not allow manual design of a castle and the placement of its individual sections should be excluded from this game group. Thus, games such as the Total War games should not be included in this game group.
Games that feature some form of castle building, however does not represent a significant part of game play and is not accessible in the early stages of the game should be excluded from this game group. Thus, games such as Neverwinter Nights 2 and SpellForce 2: Shadow Wars should not be included in this game group.
Related Game Group * Gameplay feature: Mining
Related Genre * City building / construction simulation
- 3D Engine: Havok Vision Engine \ Vision \ Vulpine Vision
- FireFly Studios' Stronghold series
- Gameplay feature: Mining
- Games that include map/level editor
- Games with official modding tools
- King Arthur / Camelot games
- Remastered releases
- Scripting language: Lua
- Setting: Medieval Europe
- Sound engine: AIL/Miles Sound System