Simon Ffinch

aka: Simon Finch
Moby ID: 100211

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Simon Ffinch is currently the Design Director with Trion World Network Inc., publisher and developer of server-based dynamic online games.

Previously Mr. Ffinch worked for Electronic Arts (Development Director), Lego System A/S (Software Producer) and Microprose (Lead Engineer/Producer).

Credited on 24 games

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ArcheAge (2014, Windows) Trion Worlds
Rift: Storm Legion (2012, Windows) Design Director
Rift (2011, Windows) Design Director
The Godfather II (NSFW) (2009, Windows) Development Director - UI/Strategy Game
The Godfather: Blackhand Edition (2007, Wii) Development Directors
The Godfather (Limited Edition) (2006, PlayStation 2) Development Directors
The Godfather: The Game (2006, Windows) Development Directors
007: Everything or Nothing (2004, PlayStation 2) Development Director
007: Nightfire (2002, Windows) Development Director
Freekstyle (2002, PlayStation 2) Development Director
Black & White (2001, Windows) Testers
Star Trek: The Next Generation - Birth of the Federation (1999, Windows) Localization Producer
Star Trek: Generations (1997, Windows) Production
Star Trek: The Next Generation - "A Final Unity" (1995, DOS) Special Thanks
Star Trek: The Next Generation - Future's Past (1994, SNES) Special Thanks
Batman: Return of the Joker (1992, Genesis) Graphics
Hockey (1992, Lynx) Programming
International Team Sports (1989, Commodore 64) Production by
Omni-Play Basketball (1989, Commodore 64) Programmed by
Superstar Ice Hockey (1987, Commodore 64) Stats/ menus

[ full credits ]

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