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After leaving Artifact, Corey moved out to sunny California, and began working at a small developer named Codefire. While it was a short stint, Corey was able to brush up on his 3DS Max animation skills, which helped land him a job at Troika Games.
Corey worked at Troika for just over 2 years. In that time, he had shipped The Temple of Elemental Evil, of which he was the primary animator for player, NPC and monster characters. After finishing ToEE, Corey moved onto Troika's other project, Vampire: The Masquerade - Bloodlines.
Corey then moved onto Electronic Arts Los Angeles, to work on GoldenEye: Rogue Agent. Corey was responsible for all of the first person weapon animations in the game. After GoldenEye shipped, Corey rolled onto the Medal of Honor: Dogs of War team where he animated character death animations and in-game cinematic sequences. Feeling the need for change, Corey parted ways with EA, and had a short run at Super Villain Studios, where he worked on Tony Hawk's American Wasteland, before taking a job at Blizzard Entertainment.
Corey has been with Blizzard Entertainment for the better part of 5 years now. For the past 3 years, he has been a Senior Cinematic Animator in the Cinematics department, where he has been working on StarCraft 2.
Credited on 27 games
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|Diablo IV (2023, Windows)||Blizzard Animation, Leadership|
|Overwatch 2 (2022, Windows)||Blizzard Animation, Leadership|
|WarCraft III: Reforged (2020, Windows)||Blizzard Animation, Leadership|
|World of WarCraft: Battle for Azeroth (2018, Windows)||Blizzard Animation, Artists|
|StarCraft: Remastered (2017, Windows)||Blizzard Animation, Artists|
|StarCraft II: Nova Covert Ops - Mission Pack 3 (2016, Windows)||Blizzard Animation, Artists|
|World of WarCraft: Legion (2016, Windows)||Blizzard Animation, Artists|
|Overwatch (2016, Windows)||Blizzard Animation, Show Leads|
|StarCraft II: Legacy of the Void (2015, Windows)||Blizzard Animation Artists|
|Heroes of the Storm (2015, Windows)||Cinematics|
|World of WarCraft: Warlords of Draenor (2014, Windows)||Cinematic Artists|
|Diablo III: Reaper of Souls - Ultimate Evil Edition (2014, PlayStation 4)||Cinematic Artists|
|Diablo III: Reaper of Souls (2014, Windows)||Cinematic Artists|
|Hearthstone: Heroes of WarCraft (2014, Windows)||Blizzard Development Family|
|StarCraft II: Heart of the Swarm (2013, Windows)||In-game Artists|
|Diablo III (2012, Windows)||Cinematic Artists|
|World of WarCraft: Cataclysm (2010, Windows)||In-Game Cinematics Artists|
|StarCraft II: Wings of Liberty (Collector's Edition) (2010, Windows)||In-Game Cinematics Artists|
|StarCraft II: Wings of Liberty (2010, Windows)||In-Game Cinematics Artists|
|World of WarCraft: Wrath of the Lich King (2008, Windows)||Cinematics Artists|
[ full credits ]
- 22 games with Paul Menichini
- 21 games with Jeff Chamberlain
- 21 games with Joseph Frayne
- 21 games with Kenson Yu
- 21 games with Hung Le
- 21 games with Kurtis Paddock
- 21 games with Mark Lai
- 21 games with Drew Dobernecker
- 20 games with David Wareham
- 20 games with Graham Cunningham
- 21 games with Blizzard Entertainment Inc.
- 5 games with Epic Games Tools LLC
- 5 games with Firelight Technologies Pty. Ltd.
- 5 games with Blizzard Entertainment Europe
- 5 games with SoftClub
- 5 games with Activision Blizzard UK Ltd.
- 5 games with Actibliz México, S. de R.L. de C.V.
- 3 games with Activision Publishing, Inc.
- 3 games with L.A. Studios, Inc., The
- 3 games with Liquid Violet Ltd.