Paul Steed
aka:
Paul Howard Steed, Jr
Moby ID: 1065
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Paul Steed is an industry veteran games artist that has been an Art Director, Game Designer, 3D modeler/Animator, Creative Director, CCO, President, GM and Game Director.
Paul worked at Origin in the early to mid 90's before going to Id Software, where he was the modeling and animation department for the Quake franchise. He has also spent time at Iguana Entertainment, Virgin Interactive and WildTangent in addition to freelance and contracts stints.
He is a published author that has written three books (one revised) on character modelling and animation as well as a frequent speaker and advisory Board member for the Game Developer's Conference.
Recently, Paul worked in the technology group for Microsoft's Xbox as Creative Director helping launch Xbox 360 and XNA then spent a year as the Creative Director for publisher Atari, Inc.
After Atari Steed spent 5 years as CCO and President of the art outsource company he founded: Exigent with studios in New Delhi, Shanghai and now Nanjing.
In late 2010 he started a small studio for UTV Ignition in Austin, Texas serving as GM and Game Director for an unannounced UE3 FPS that the publisher abruptly shut down in July of 2011.
On August 11, 2012, Paul Steed passed away.
Credited on 40 games
Displaying most recent · View all
Quake II (2023, Windows) | Art |
Quake (2021, Windows) | Art |
CounterSpy (2014, PlayStation 4) | In Memoriam |
Sorcery (2012, PlayStation 3) | Creative Director |
Quake Arena Arcade (2010, Xbox 360) | Character Models and Animation |
Quake II (2009, Zeebo) | Art (Arte) |
Robocalypse (2008, Nintendo DS) | Special Thanks |
Kwari (2008, Windows) | Exigent Virtual Art Team |
Dungeons & Dragons Tactics (2007, PSP) | Product Development Special Thanks |
Test Drive Unlimited (2007, PlayStation 2) | Creative Director |
Totally Spies! 2: Undercover (2006, Nintendo DS) | Creative Director |
BattleZone (2006, PSP) | Creative Director |
Act of War: High Treason (2006, Windows) | Creative Director |
Driver: Parallel Lines (2006, Xbox) | Creative Director |
Marc Ecko's Getting Up: Contents Under Pressure (2006, PlayStation 2) | Creative Director |
Neverwinter Nights 2 (2006, Windows) | Creative Director |
Arthur and the Invisibles: The Game (2006, PlayStation 2) | Creative Director |
Shadow Ops: Red Mercury (2004, Windows) | Character Art & Animation |
Return to Castle Wolfenstein: Operation Resurrection (2003, PlayStation 2) | Special Thanks |
Return to Castle Wolfenstein: Game of the Year (2002, Windows) | More Special Thanks |
[ full credits ]
Frequent Collaborators
People- 13 games with John Carmack
- 13 games with Tim Willits
- 13 games with Steve Rosenthal
- 12 games with Adrian Carmack
- 12 games with Kevin Cloud
- 12 games with John Cash
- 12 games with Todd Hollenshead
- 12 games with Donna Jackson
- 11 games with Marty Stratton
- 10 games with Jean-Marcel Nicolaï
Companies
- 13 games with id Software, Inc.
- 12 games with Valve Corporation
- 11 games with Activision Publishing, Inc.
- 10 games with Atari, Inc.
- 10 games with Activision Blizzard UK Ltd.
- 8 games with Electronic Arts, Inc.
- 8 games with Electronic Arts Ltd.
- 7 games with ORIGIN Systems, Inc.
- 7 games with Atari Europe S.A.S.U.
- 6 games with Bandai Namco Entertainment UK Ltd.
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