Scott Fabianek

Moby ID: 111910

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Scott Fabianek Started his career in 2001 for 7 Studios in Santa Monica, CA. Working as Jr 3D Artist he was able to try his hand at a bit of everything. Modeling and texturing characters and environments, rigging and animating characters and interactive objects and particle FX. As 7 Studios grew his role settled into Lead FX artist and 3D modeler of interactive objects and props. He worked on the titles Defender, Fantastic 4, and Pirates of the Caribbean: The Legend of Jack Sparrow.

In 2006 Scott left 7 Studios to help start Collision Studios in Venice, CA as the companies Lead Artist. Building an art department for the company and the development of 300: March to Glory game for PSP. The company not having an Art Director left Scott to officially assume the role after the completion of 300: March to Glory. Scott went on to Art Direct Jumper: Griffin's Story (2008).

In 2008 Scott took the position of Art Director for Epicenter Studios in Sherman Oaks, CA. He assisted in helping the company finish Critter Round-Up (2008). The company went on to create Real Heroes: Firefighter (2009) and Rock of the Dead (2010).

Scott made a transition to social games in 2011. Relocating to San Francisco to work for Hands On Entertainment as Lead Artist on VEER (2012). He gained experience working in Flash / Illustrator as a 2D artist.

Scott holds a BFA in Illustration from Rhode Island School of Design.

Credited on 9 games

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Real Heroes: Firefighter (2012, Windows) Epicenter
Rock of the Dead (2010, Xbox 360) Art Director
Critter Round-Up (2008, Wii) Additional Art
Jumper: Griffin's Story (2008, PlayStation 2) Art Director
Ultimate Duck Hunting (2007, Wii) Art Consultant
300: March to Glory (2007, PSP) Art Lead
Pirates of the Caribbean: The Legend of Jack Sparrow (2006, PlayStation 2) 3D Art
Fantastic 4 (2005, PlayStation 2) Lead Effects
Defender (2002, PlayStation 2) Artists

[ full credits ]

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