Jose Villeta
Biography edit · view history
Jose Villeta graduated from the Massachusetts Institute of Technology with a Bachelor of Science degree in Aeronautical and Astronautical Engineering. He also graduated from George Washington University, based at NASA Langley Research Center in Virginia, where he received a Master of Science degree from the Aeronautical Engineering Department.
Jose moved to Los Angeles, to work for Rockwell International at NASA Dryden on the Edwards Air Force base as Flight Dynamics Engineer. Jose worked on the experimental X-31 Enhanced Maneuverable Fighter aircraft.
In August of 1994, he helped secure the Virgin contract and started Black Ops with John Botti. Jose programmed all flight dynamics and controls, artificial intelligence, 3D deformation animation system on the Agile Warrior F111X title. He then went on to design and be the Lead Programmer for the Treasures of the Deep, and Warpath titles. Jose managed development of the March Madness games, helped produce Tomorrow Never Dies, and was involved in producing and programming on 007: The World is Not Enough. He continued to work as Vice President of Research and Development until 2006. In this capacity he helped acquire projects and managed the development of PS2 and Xbox titles like Street Hoops, The Xfiles: Resist or Serve, Terminator 3, and AND 1 Streetball among others.
Today Jose works as a Technical Director at Heavy Iron Studios, a division of THQ. Currently working on next-generation titles.
Credited on 30 games
Displaying most recent · View all
Hogwarts Legacy (2023 on Windows) | Engineering |
Club Penguin Island (2018 on Windows) | Credits |
TRON RUN/r (2016 on Windows) | Special Thanks |
Disney Infinity: 3.0 Edition - Starter Pack (2015 on Xbox One) | Senior Director, Technology |
Disney Infinity: Toy Box 2.0 (2015 on Android) | Directors, Technology |
Disney Infinity: Edition 2.0 - Marvel Super Heroes (2014 on Windows) | Directors, Technology |
Disney Infinity (2013 on Windows) | Directors, Technology |
Disney Princess: My Fairytale Adventure (2012 on Wii) | Director, Technology |
Disney•Pixar Cars 2 (2012 on Xbox 360) | Director, Technology |
Kinect Rush: A Disney Pixar Adventure (2012 on Xbox 360) | Special Thanks |
Kinect: Disneyland Adventures (2011 on Xbox 360) | Director, Technology |
Disney•Pixar Cars 2 (2011 on PSP) | Director, Technology |
SpongeBob's Truth or Square (2009 on Xbox 360) | Studio Management |
Disney•Pixar Up (2009 on PlayStation 3) | Studio Management |
Disney•Pixar Wall-E (2008 on PlayStation 3) | Programming Lead & Technical Director |
Disney•Pixar Ratatouille (2007 on Xbox 360) | Programming |
AND 1 Streetball (2006 on PlayStation 2) | Location Photographers |
Fugitive Hunter: War on Terror (2004 on Windows) | Voice Over Actors |
The X-Files: Resist or Serve (2004 on PlayStation 2) | Motion Capture Production Director |
Terminator 3: Rise of the Machines (2003 on PlayStation 2) | Project Director |
[ full credits ]

Jose Villeta
VP of Research & Development
Black Ops Entertainment
Frequent Collaborators
- 14 games with John Botti
- 13 games with Gary Stevens
- 13 games with Mario Donis
- 13 games with Luigi Pardo
- 13 games with Stephanie Martinelli
- 12 games with Ken Eaton
- 12 games with Flavia Timiani-Dean
- 12 games with Ben Hoppe
- 12 games with Bryan Monroe
- 12 games with Renée Johnson
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: