Kevin Beardslee

Moby ID: 11534

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Kevin Beardslee was a lead developer on Blizzard Entertainment’s World of Warcraft and later founded Carbine Studios.

Credited on 15 games

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Ghostbusters (2016, Windows) Animators
Skyshine's BEDLAM: Redux! (2016, Windows) BEDLAM Backers
WildStar (2014, Windows) Additional Thanks from Design
Defiance (2013, Windows) Additional Production
World of WarCraft (2004, Windows) Lead Animator
WarCraft III: The Frozen Throne (2003, Windows) Voice Acting
WarCraft III: Reign of Chaos (Collector's Edition) (2002, Macintosh) Additional Art
WarCraft III: Reign of Chaos (2002, Macintosh) Additional Art
Diablo II (Collector's Edition) (2000, Windows) Irvine Play-Balance Team
Diablo II (2000, Windows) Irvine Play-Balance Team
StarCraft: Brood War (1999, Macintosh) Campaign Commandos
Red Asphalt (1998, PlayStation) Tank Commercial
Descent to Undermountain (1997, Windows) Lead Artist
Stonekeep (1995, DOS) 3D Rendering Artists
SimCity: Enhanced CD-ROM (1993, DOS) 3-D Animation

[ full credits ]

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