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Jari Komppa

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Self-taught programmer who has been playing with computers since childhood. Long "demoscene" career, including various award-winning demos from Assembly computer festivals.

Credited on 28 games

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Chasm: The Rift (2022 on Windows) SoLoud Audio Engine
Neon Struct: Desperation Column (2022 on Windows) SoLoud
Neon Struct: Carrion Carrier (2020 on Windows) SoLoud
Druidstone: The Secret of the Menhir Forest (2019 on Windows) Beta Testers
Hero-U: Rogue to Redemption (2018 on Windows) Gamers
Wonder Boy: The Dragon's Trap (2017 on Windows) This game uses the SoLoud audio Engine by
Rotten Egg Mines (2016 on ZX Spectrum) By
SolarGun (2016 on ZX Spectrum) By
Legend of Grimrock II (2014 on Windows) Beta Testers
Eldritch (2013 on Windows) SoLoud audio engine copyright © 2013-2015
Legend of Grimrock (2012 on Macintosh) Beta Testers
Alan Wake (2012 on Windows) Special Thanks
Death Rally (2011 on iPhone) Thanks to
Alan Wake (2010 on Xbox 360) For their contribution to the project
Death Rally (2009 on Windows) Programming
Racing Pitch (2006 on Windows) Test Voices
Stunt Plane (2005 on Symbian) Support
Fathammer Classics (2004 on Gizmondo) Support
Stuntcar Extreme Advanced (2004 on Windows Mobile) Programming
Geopod XE (2004 on Symbian) Programming

[ full credits ]

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  • Personal website
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2010

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