aka: Rob Pardo
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Robert Pardo is Blizzard Entertainment Vice President of Game Design. Leading a group of talented and highly experienced development teams, Pardo supervises the overall design and implementation of gameplay features for every Blizzard game, including World of Warcraft, the world’s most popular subscription-based massively multiplayer online role-playing game.
Pardo has been contributing to the success of Blizzard's games since 1997, when he joined the company as a designer and strike-team member on the real-time strategy game StarCraft. When Blizzard decided to develop an expansion set for StarCraft, Pardo was named lead designer on that project (StarCraft: Brood War). Following the worldwide success of StarCraft games, Pardo went on to oversee the design of another Blizzard bestseller, Warcraft III: Reign of Chaos, as well as its expansion set, Warcraft III: The Frozen Throne. Both products received high critical scores from players and game-industry publications alike, in addition to becoming Blizzard’s seventh and eighth titles to achieve more than a million copies in sales.
From there, Pardo moved into his current position as Vice President of Game Design. In this role, he has led the design for World of Warcraft and the expansion The Burning Crusade while continuing to supervise the progress of Blizzard’s PC and console titles in development.
Pardo earned a bachelor of arts degree in criminology, law, and society from the University of California--Irvine in 1996.
He left Blizzard in July 2014.
Credited on 40 games
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|WarCraft III: Reforged (2020, Windows)||Special Thanks|
|World of WarCraft: Battle for Azeroth (2018, Windows)||Special Thanks|
|StarCraft: Remastered (2017, Windows)||Special Thanks|
|StarCraft II: Nova Covert Ops - Mission Pack 3 (2016, Windows)||Special Thanks|
|World of WarCraft: Legion (2016, Windows)||Special Thanks|
|Overwatch (2016, Windows)||The Overwatch team would like to thank the Project Titan team for their contributions|
|StarCraft II: Legacy of the Void (2015, Windows)||Special Thanks|
|Heroes of the Storm (2015, Windows)||Special Thanks|
|World of WarCraft: Warlords of Draenor (2014, Windows)||Additional Designers|
|Diablo III: Reaper of Souls - Ultimate Evil Edition (2014, PlayStation 4)||Strike Team|
|Diablo III: Reaper of Souls (2014, Windows)||Strike Team|
|Hearthstone: Heroes of WarCraft (2014, Windows)||Executive Producers|
|StarCraft II: Heart of the Swarm (2013, Windows)||Chief Creative Offices|
|Call of Duty: Black Ops II (2012, Xbox 360)||Special Thanks|
|Diablo III (2012, Windows)||Executive Producer|
|World of WarCraft: Cataclysm (2010, Windows)||Executive Vice President of Game Design|
|StarCraft II: Wings of Liberty (2010, Windows)||Design Director|
|World of WarCraft: Wrath of the Lich King (2008, Windows)||EVP, Game Design|
|World of WarCraft: The Burning Crusade (2007, Macintosh)||Lead Designers|
|World of WarCraft (2004, Windows)||Lead Designers|
[ full credits ]
- 29 games with Michael Morhaime
- 29 games with Sam Didier
- 28 games with Chris Metzen
- 28 games with Hung Nguyen
- 28 games with Robert Bridenbecker
- 28 games with Isaac Matarasso
- 28 games with Geoff Fraizer
- 27 games with Glenn Stafford
- 27 games with Steven L. Parker
- 26 games with Paul W. Sams
- 29 games with Blizzard Entertainment Inc.
- 10 games with Activision Blizzard...
- 8 games with SoftClub
- 7 games with Epic Games Tools LLC
- 7 games with Interplay Entertainment Corp.
- 6 games with Firelight Technologies Pty. Ltd.
- 6 games with Vivendi Games (UK) Limited
- 6 games with Activision Blizzard France SAS
- 6 games with Blizzard Entertainment Europe
- 6 games with CDP Sp. z o.o.