Robb Waters
aka:
Rob Waters
Moby ID: 130535
Biography edit · view history
Robb's career in games began after answering an ad from Looking Glass Technologies in 1993. Initially, he attended Kendall College of Art and Design in Grand Rapids, Michigan and graduated with a BFA in Illustration. His gaming background originally was non-existent, outside of growing up with Atari and playing an occasional game of Tron, until he became involved in the original System Shock at Looking Glass Studios. In addition to designing quite a few of the Shock baddies, including Shodan, Deago, the Cortex Reaver and a puss-headed mutant, he also produced textures, models and conceptual work for Terra Nova, Star Trek Voyager (which was cancelled), and Thief. For Robb, working on Thief was a great experience because he was given the freedom to design and create all of the characters from scratch and to help establish the look of the game. He is currently the conceptual artist for Freedom Force. Comic books and superheroes have always been his first love, so obviously he's having a blast designing all the heroes and villains for the game.
Source: Selected articles from Irrational Games Official Website - Company - Boston Studios - Boston Team
http://www.irrationalgames.com/company/usa_team.cfm
Credited on 19 games
Displaying most recent · View all
System Shock (2023, Windows) | Art Directors |
Underworld Ascendant (2018, Windows) | Concept Artist |
Perception (2017, Windows) | Concept Artist |
BioShock: Remastered (2016, Windows) | Concept Art |
BioShock 2: Remastered (2016, Windows) | 2K Boston |
System Shock: Enhanced Edition (2015, Windows) | Artists |
BioShock Infinite: Burial at Sea - Episode Two (2014, Xbox 360) | Senior Character Concept Artist |
BioShock Infinite (2013, Windows) | Senior Character Concept Artist |
PlayStation All-Stars Battle Royale (2012, PlayStation 3) | BioShock: Irrational Games |
BioShock 2 (2010, PlayStation 3) | 2K Boston |
BioShock (2008, PlayStation 3) | Concept Art |
SWAT 4 (2005, Windows) | Additional Art |
Freedom Force vs The 3rd Reich (2005, Windows) | Concept Artist |
Freedom Force (2002, Macintosh) | Irrational Games |
Thief: The Dark Project (1998, Windows) | Artists |
Akuji: The Heartless (1998, PlayStation) | Crystal Dynamics Artists |
Terra Nova: Strike Force Centauri (1996, DOS) | Art |
Flight Unlimited (1995, DOS) | Graphics / Artwork |
System Shock (1994, DOS) | Designers |
[ full credits ]
Frequent Collaborators
People- 12 games with Dorian Hart
- 12 games with Ken Levine
- 10 games with Eric Brosius
- 9 games with Sara Verrilli
- 9 games with Jonathan Chey
- 9 games with Shawn Robertson
- 9 games with Nathan Wells
- 8 games with Terri Brosius
- 8 games with David Beswick
- 8 games with Rowan Wyborn
Companies
- 11 games with Valve Corporation
- 8 games with Ghost Story Games, LLC
- 8 games with 2K Games, Inc.
- 7 games with Epic Games, Inc.
- 6 games with 2K Australia Pty. Ltd
- 6 games with Epic Games Tools LLC
- 5 games with Looking Glass Studios, Inc.
- 4 games with Sony DADC Europe GmbH
- 4 games with Cloud Chamber
- 4 games with Cenega Czech s.r.o.
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: