Jamey Moulton

Moby ID: 131879

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Jamey Moulton grew up in Princeton MN enjoying art, among many other things, through school. After dabbling in 3ds4 in his last couple of years in high school, he knew what he wanted to do.

Jamey started out at Iguana Ent/Acclaim, moved on to Edge of Reality and then on to Disney Interactive/Junction Point Studios (where he currently works). His most recent responsibilities include environment animation and effects. Before that he was lead effects artist on Incredible Hulk (EoR).

Credited on 17 games

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Disney Epic Mickey: Rebrushed (2024, Windows) Senior Artists (Visual Effects)
Star Wars: The Old Republic - Onslaught (2019, Windows) VFX Art
Anthem (2019, Windows) Visual Effects Artists
Star Wars: The Old Republic - Knights of the Eternal Throne (2016, Windows) Art Leads
Star Wars: The Old Republic - Knights of the Fallen Empire (2015, Windows) Art Leads
Star Wars: The Old Republic - Shadow of Revan (2014, Windows) VFX Art
Star Wars: The Old Republic - Galactic Strongholds (2014, Windows) VFX Art
Star Wars: The Old Republic - Galactic Starfighter (2013, Windows) VFX Art
Disney Epic Mickey 2: The Power of Two (2013, Windows) Senior Artists (VFX)
Disney Epic Mickey (2010, Wii) Senior Artists (Visual Effects)
The Incredible Hulk (2008, PlayStation 2) Lead Effects Artist
Over the Hedge (2006, PlayStation 2) Artists
DreamWorks Shark Tale (2004, GameCube) Artists
Pitfall: The Lost Expedition (2004, PlayStation 2) Artists
NFL QB Club 2001 (2000, Nintendo 64) Art Consultants
NFL Quarterback Club 2000 (1999, Nintendo 64) Artist
NFL Quarterback Club 99 (1998, Nintendo 64) Player Models & Animation

[ full credits ]

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