David Beetlestone

aka: Dave Beetlestone
Moby ID: 133817

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Dave Beetlestone began working in the industry with Sierra in 1994. Since then, he has worked in character animation, environment modeling, special effects and level design for Zipper Interactive and Microsoft. He is currently employed at ArenaNet as a level designer.

Source: ArenaNet official company homepage.

Credited on 13 games

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Guild Wars 2: Heart of Thorns (2015, Windows) Art Leads
Guild Wars 2 (2012, Windows) Art Leads
Guild Wars: Eye of the North (2007, Windows) Environmental Artists
Guild Wars: Nightfall (2006, Windows) Environment Artists
Guild Wars: Factions (2006, Windows) Environment Artists
Guild Wars (2005, Windows) Environment Artists
SOCOM: U.S. Navy SEALs (2002, PlayStation 2) Artists
Stunt Racer 64 (2000, Nintendo 64) Track Artists
Gabriel Knight 3: Blood of the Sacred, Blood of the Damned (1999, Windows) 3D Animators
Hellfire (1997, Windows) Additional Testers
Shivers Two: Harvest of Souls (1997, Windows 3.x) 3D Modelling
Power Chess (1996, Windows) Art and Graphics Design
Shivers (1995, Windows) 3D Artists

[ full credits ]

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