Moby ID: 1351
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Simon Woodroffe is the son of Mike and Patricia Woodroffe, who founded Adventure Soft UK (succeeded by Horror Soft and Headfirst Productions). When he was young he hooked on the delights of Miner 2049er on the Atari and helped his father in his computer shop (Callisto Computers) in Birmingham. When he was 6 he wrote his first game - Tunnels of Terror - for the TRS 80 but it was never published. The first game he worked on was Heroes of Lance (Level Designer/Tester) and afterwards he was involved in the production of various other Horror Soft tiles.
He was studying AI at the university when he was offered the scripting job for Simon the Sorcerer as a way to earn part time money. The creation of Simon the Sorcerer - not named after himself - occurred during a long car journey down the M5 when they were thinking about a character in a fantasy environment that could compete with the GuyBrushes and Rincewinds. When Simon the Sorcerer 2 (1995) rolled around he was offered full time money and so he quit to get into the industry. After the publication of Simon 2 he was haunted by the idea that he had to write another Simon game, but he was fascinated by the idea to write a real "space opera," and so the idea of The Feeble Files was born. Its title was inspired by the movie "Meet the Feebles" and the "X-files," and the game was published in 1997.
After his work as Lead Designer at Adventure Soft he became Creative Director at Headfirst Productions Ltd (1998), where he worked on Simon the Sorcerer 3D (2002) and Call of Cthulhu: Dark Corners of the Earth (2005). He was also (officially) credited as Additional Designer for Simon the Sorcerer 4: Chaos ist das halbe Leben (“Simon the Sorcerer: Chaos Happens”).
Simon Woodroffe joined Midway Games in April 2006, where he worked as Creative Director on Wheelman. He stayed at Midway Games till July 2009, when he became Studio Creative Director at Longtail Studios. In November 2009 he joined Sega as R&D Creative Director.
Credited on 22 games
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|The Church in the Darkness (2019, Windows)||Design Consultants|
|Rare Replay (2015, Xbox One)||Rare Team|
|Kinect Sports: Rivals (2014, Xbox One)||Senior Leadership|
|Sonic & All-Stars Racing: Transformed (2012, PlayStation 3)||Sumo Special Thanks|
|Hell Yeah!: Wrath of the Dead Rabbit (2012, Windows)||Head of Design|
|Crush (2012, Nintendo 3DS)||R&D Creative Director|
|Sonic: Generations (2011, Nintendo 3DS)||Head of Game Design|
|Sonic: Generations (2011, Windows)||Head of Game Design|
|Renegade Ops (2011, Windows)||R&D Creative Director|
|Sonic & SEGA All-Stars Racing (2010, PlayStation 3)||Special Thanks|
|Wheelman (2009, Xbox 360)||Creative Director|
|Simon the Sorcerer 4: Chaos Happens (2007, Windows)||Additional Design|
|Call of Cthulhu: Dark Corners of the Earth (2005, Xbox)||Creative Director|
|Simon the Sorcerer 3D (2002, Windows)||Creative Director|
|Elvira's Horror Pack (1998, DOS)||Written by|
|The Feeble Files (1997, Windows)||Written by|
|Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe (1995, Windows)||Writter & Designer|
|Simon the Sorcerer (1994, Amiga)||Written by|
|WaxWorks (1992, Amiga)||Produced By|
|Elvira II: The Jaws of Cerberus (1991, DOS)||Written by|
[ full credits ]
- 11 games with Michael Woodroffe
- 9 games with Alan Bridgman
- 7 games with Kevin Preston
- 7 games with Mark Le Breton
- 7 games with Chris Southall
- 7 games with Jenifer Groeling
- 7 games with Stefan McGarry
- 7 games with Marta Lois González
- 7 games with Antonella Marras
- 7 games with Stephen Akana
- 7 games with Valve Corporation
- 6 games with SEGA of America, Inc.
- 5 games with Adventure Soft Publishing Ltd.
- 5 games with GOG Limited
- 4 games with Horror Soft Ltd.
- 4 games with SEGA Europe Ltd.
- 3 games with Accolade, Inc.
- 3 games with CRI Middleware Co., Ltd.
- 3 games with SEGA Corporation
- 2 games with Headfirst Productions