Stéphane Versini
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Stéphane Versini started as Head of QA for Monte Cristo Multimedia on projects such as Platoon, Dino Island, The Partners… He then became Game Designer on the Fire Department games and was Lead Game Designer on Silverfall and Earth Awakening on PC and on the preproduction demo of Silverfall 360.
In 2009 he is a Lead Game Designer at the French studio SPIDERS.
Credited on 18 games
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Steelrising (2022 on Windows) | Technical Game Designer |
GreedFall (2019 on Windows) | Senior Game Designer |
Vampyr (2018 on Windows) | Special Thanks |
Space Hulk: Deathwing (2016 on Windows) | Game Design Consulting |
The Technomancer (2016 on Windows) | Game Design |
Bound by Flame (2014 on Windows) | Lead Game Design |
Mars: War Logs (2013 on Windows) | Lead Game Design |
Of Orcs and Men (2012 on PlayStation 3) | Lead Game Design |
Faery: Legends of Avalon (2011 on Windows) | Director of Game Design |
Silverfall: Earth Awakening (2008 on Windows) | Lead Game Designer |
Silverfall (2006 on Windows) | Lead Game Designer |
Fire Department: Episode 3 (2006 on Windows) | Game Designer |
7 Sins (2005 on PlayStation 2) | Special Thanks |
Firefighter Command: Raging Inferno (2004 on Windows) | Lead Designer |
Emergency Fire Response (2003 on Windows) | Level Designers |
Fame Academy (2003 on Windows) | Testing |
Micro Commandos (2002 on Windows) | Lead Tester |
Platoon (2002 on Windows) | Betatest team |
[ full credits ]

Lead game designer at SPIDERS
LinkedIn profile picture
circa 2013
Frequent Collaborators
- 13 games with Sylvain Prunier
- 12 games with Julien Briatte
- 12 games with Wilfried Mallet
- 9 games with Jean-Christophe Marquis
- 9 games with Arnaud Barbier
- 9 games with Guillaume Werlé
- 9 games with Jehanne Rousseau
- 8 games with Arnaud Beaume
- 8 games with Luc Heninger
- 8 games with Arthur Munoz
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