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Stéphane Versini

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Stéphane Versini started as Head of QA for Monte Cristo Multimedia on projects such as Platoon, Dino Island, The Partners… He then became Game Designer on the Fire Department games and was Lead Game Designer on Silverfall and Earth Awakening on PC and on the preproduction demo of Silverfall 360.

In 2009 he is a Lead Game Designer at the French studio SPIDERS.

Credited on 18 games

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Steelrising (2022 on Windows) Technical Game Designer
GreedFall (2019 on Windows) Senior Game Designer
Vampyr (2018 on Windows) Special Thanks
Space Hulk: Deathwing (2016 on Windows) Game Design Consulting
The Technomancer (2016 on Windows) Game Design
Bound by Flame (2014 on Windows) Lead Game Design
Mars: War Logs (2013 on Windows) Lead Game Design
Of Orcs and Men (2012 on PlayStation 3) Lead Game Design
Faery: Legends of Avalon (2011 on Windows) Director of Game Design
Silverfall: Earth Awakening (2008 on Windows) Lead Game Designer
Silverfall (2006 on Windows) Lead Game Designer
Fire Department: Episode 3 (2006 on Windows) Game Designer
7 Sins (2005 on PlayStation 2) Special Thanks
Firefighter Command: Raging Inferno (2004 on Windows) Lead Designer
Emergency Fire Response (2003 on Windows) Level Designers
Fame Academy (2003 on Windows) Testing
Micro Commandos (2002 on Windows) Lead Tester
Platoon (2002 on Windows) Betatest team

[ full credits ]

developer photo

Lead game designer at SPIDERS
LinkedIn profile picture
circa 2013

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