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Timothy Hume

aka: Tim Hume
Moby ID: 13690

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Tim programmed the Mac version of Fallout for Interplay. He now works at Quicksilver Software, Inc. where he was a programmer on Shanghai: Second Dynasty for Activision. He is currently doing AI programming for Master of Orion III for Hasbro.

Credited on 14 games

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The Outer Worlds: Spacer's Choice Edition (2023, Windows) Gameplay Programmers
Overwatch 2 (2022, Windows) Blizzard Development Family
Diablo II: Resurrected (2021, Windows) Blizzard Development Family
WarCraft III: Reforged (2020, Windows) Blizzard Development Family
The Outer Worlds (2019, PlayStation 4) Gameplay Programmers
Armored Warfare (2017, Windows) Engineering
WildStar (2014, Windows) Senior Game Systems Engineers
Ca$hflow 202: The E-Game (2004, Windows) Additional Engine Programming
Master of Orion 3 (2003, Windows) AI Programmer
Ca$hflow: The E-Game (2003, Windows) Additional Engine Programming
Shanghai: Second Dynasty (1999, Windows) Programmers
Fallout (1997, DOS) Mac Programmer
Fallout (Demo Version) (1997, Windows) Mac Programmer
Star Trek: Starfleet Academy (1997, Windows) GNW Programming

[ full credits ]

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