ūüź≥ New! Moby v2023.05.26 update

Nicolae Dumitrache

Biography edit · view history

Nicolae Dumitrache graduated in 1994 from University Politehnica of Bucharest, Automatic Control and Computers Faculty, Computer Science and Engineering Department. He joined Ubisoft in 1994 and worked as a programmer on several games: 2DSoccer, Payuta, Speed Challenge, City Racer, Taxi 3, ChessMaster PSX2, ChessmasterX and Silent Hunter III. He also worked in the UBI R&D department where he designed and developed the 3D GDS system (3D engine + tools) on PC, PS2, GCN, XBOX, XBOX360, PS3 and WII, used in several games developed at UBISoft Bucharest: Silent Hunter 3, ChessmasterX, Silent Hunter4, Blazing Angels I and II.

Hobbies: science fiction & horror, progressive & art rock, science, adventure games.

Credited on 12 games

Displaying most recent · View all

Driveclub (2014 on PlayStation 4) Special Thanks
Chessmaster Live (2008 on Xbox 360) 3D GDS Engine
Chessmaster: Grandmaster Edition (2007 on Windows) GDS 3D Engine Programmer
Blazing Angels 2: Secret Missions of WWII (2007 on Xbox 360) GDS Engine Programmer
Silent Hunter: Wolves of the Pacific (2007 on Windows) GDS Engine
Blazing Angels: Squadrons of WWII (2006 on PlayStation 3) GDS Engine Programmer
Silent Hunter III (2005 on Windows) Programmer: GDS 3D Engine
Chessmaster 10th Edition (2004 on Windows) 3D GDS Engine and effects
City Racer (2003 on GameCube) Graphic Engine
Speed Challenge: Jacques Villeneuve's Racing Vision (2002 on Windows) Game & Graphic Engine
Deluxe Action Soccer 96 (1996 on DOS) ISO Programmer
Action Soccer (1995 on DOS) ISO Programming

[ full credits ]

developer photo

Nicolae at Ubisoft (2004)

Frequent Collaborators

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: