Sophie Buhl
Moby ID: 14540
Biography edit · view history
Equipped with a PhD in Banking and Finance, Sophie Buhl joined Totem Interactive in 1993 as commercial and marketing manager. In 1996, she started to work at Quantic Dream as lead scripting (level design) on Omikron: The Nomad Soul. She worked extensively on the creation of the ICE scripting tool between 2000 and 2001 and was Head of Game Building (level/game designing) for Fahrenheit.
Credited on 7 games
Displaying most recent · View all
Detroit: Become Human (2018, PlayStation 4) | Production Director |
Fahrenheit: Indigo Prophecy - Remastered (2015, Windows) | Scripting Manager |
Beyond: Two Souls (2013, PlayStation 3) | Lead Game Builder |
Heavy Rain: Chronicle One - The Taxidermist (2010, PlayStation 3) | Lead Game Builder |
Heavy Rain (2010, PlayStation 3) | Lead Game Builder |
Indigo Prophecy (2005, PlayStation 2) | Scripting Manager |
Omikron: The Nomad Soul (2000, Dreamcast) | IAM Scripting Director |
[ full credits ]
Frequent Collaborators
People- 7 games with David Gasman
- 7 games with David Cage
- 7 games with Philippe Aballea
- 7 games with Xavier Despas
- 6 games with Axel Rivière
- 6 games with Ronan Marchalot
- 6 games with Nicolas Holleville
- 6 games with Arnaud Mathieu
- 6 games with Frédéric Grillot
- 6 games with Jean-Charles Perrier
Companies
- 6 games with Quantic Dream SA
- 4 games with Sony Interactive...
- 3 games with Valve Corporation
- 2 games with Epic Games Tools LLC
- 2 games with Sony Interactive...
- 2 games with Mastertronic Games Ltd.
- 2 games with GOG Limited
- 2 games with Sony Interactive...
- 1 game with Atari Europe S.A.S.U.
- 1 game with Tagès SA
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