Shawn Murphy
Moby ID: 14913
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Born in Washington State, Shawn dedicated himself to a career in art at an early age. He studied all forms of traditional art mediums, and now rides the cutting edge of artistic technology by creating 100% pure digital illustrations.
A professional illustrator since 1990, Shawn studied for a year at The New School of Visual Concepts in Seattle Washington and then received a BFA in Illustration from Otis Parsons School of Art and Design in Los Angeles. He hit the freelance road right off the bat workiing with various clients. His early experiences included Advertising Illustration, Animation Background Design and Character Layout, Book Cover / Interior Illustrations and Set Design for TV Commercials.
In 1992 Shawn joined the artistic team at Midway Home Entertainment in San Diego. Then known as Leland Interactive Media, he was instrumental in the development of their Creative Services department. His work at Midway included Video Game Packaging Design and Illustration, Advertising Design and Illustration, Arcade Cabinet Design, P.O.P. Design and Exhibit Booth Design. Shawn Left his position as Senior Illustrator at Midway to resume his freelance career In 1998.
He moved back to Washington State in 1999 to be closer to his family, where he has continued to hone his skills and is developing a growing list of satisfied clients.
Recent Clients include: Hewlett Packard, Infogrames, Interplay, Valuesoft, M&Ms Mars, Blue Nile, TLC, Activision, Computer User Magazine, Wallsdecor, and Mattel.
Credited on 34 games
Displaying most recent · View all
Mortal Kombat 4 (1998, Nintendo 64) | Print Design & Production |
Bio Freaks (1998, PlayStation) | Print Design & Production |
Quake (1998, Nintendo 64) | Print Design and Production |
Olympic Hockey 98 (1998, Nintendo 64) | Print Design & Production |
Arcade's Greatest Hits: The Atari Collection 2 (1998, PlayStation) | Print Design and Production |
Chopper Attack (1997, Nintendo 64) | Print Design & Production |
San Francisco Rush: Extreme Racing (1997, Nintendo 64) | Midway Print Design & Production |
Rampage World Tour (1997, PlayStation) | Print Design and Production |
War Gods (1997, Nintendo 64) | Print Design & Production |
Arcade's Greatest Hits: The Midway Collection 2 (1997, Windows) | Print Design & Production |
Arcade's Greatest Hits: The Atari Collection 1 (1997, SEGA Saturn) | Print Design and Production |
Doom 64 (1997, Nintendo 64) | Print Design and Production |
Robotron X (1997, Windows) | Print Design & Production |
Off Road Challenge (1997, Arcade) | Cabinet Art |
Maximum Force (1997, PlayStation) | Print Design & Production |
Wayne Gretzky's 3D Hockey '98 (1997, PlayStation) | Print Design & Production |
Mortal Kombat Trilogy (1996, Nintendo 64) | Print Design and Production |
Final Doom (1996, PlayStation) | Print Design & Production |
Ms. Pac-Man (1996, SNES) | Print and Design Production |
Wayne Gretzky's 3D Hockey (1996, Nintendo 64) | Print Design and Production |
[ full credits ]
Frequent Collaborators
People- 34 games with Debra Austin
- 27 games with Dave Young
- 24 games with Jon Mongelluzzo
- 17 games with Erin Shems
- 17 games with Brian Johnson
- 14 games with Steve High
- 14 games with Robert Shepherd
- 13 games with Deborah K. Fulton
- 13 games with Steve Kramer
- 12 games with David Schwartz
[ 833 more people ]
Companies
- 29 games with Midway Home Entertainment, Inc.
- 12 games with Midway Games, Inc.
- 12 games with GT Interactive Software Europe Ltd.
- 11 games with Atari, Inc.
- 7 games with Midway Games West, Inc.
- 7 games with Midway Home Entertainment Europe
- 6 games with Tectoy S.A.
- 5 games with Digital Eclipse Software, Inc.
- 5 games with GT Interactive Software (UK) Ltd.
- 4 games with id Software, Inc.
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