David Vonderhaar
Moby ID: 15858
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David Vonderhaar has a long history in design and production management. Since February 2024 he is the Studio Head of Bullet Farm. Previously he spent nearly two decades at Treyarch Corporation since October 2004, where he served as the Studio Design Director. During his tenure, he played a pivotal role in the design direction of Treyarch's entries in the Call of Duty franchise.
Before joining Treyarch, David held roles at companies like GameSpy Industries (2002-2004), Intuit (2000-2002), and Activision (1996-2000).
David began as a consultant at IBM Global Services (1994-1995) and a web developer at Smith Bucklin (1995-1996).
Credited on 24 games
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Call of Duty: Black Ops 6 (2024, PlayStation 5) | Special Thanks |
Call of Duty: Modern Warfare III (2023, PlayStation 4) | Treyarch Thanks |
Call of Duty: Black Ops - Cold War (2020, PlayStation 4) | Design |
Call of Duty: Black Ops IIII (2018, PlayStation 4) | Design |
Call of Duty: Black Ops III (2015, Windows) | Studio Design Director |
Call of Duty: Advanced Warfare (2014, Xbox 360) | Special Thanks |
Call of Duty: Black Ops II (2012, Xbox 360) | Design Director - Online |
Call of Duty: Black Ops (2010, Xbox 360) | Design Director - Online |
Call of Duty: World at War (2008, Windows) | Design Director, Multiplayer |
007: Quantum of Solace (2008, Windows) | Senior Online Manager |
Call of Duty 3 (2006, PlayStation 3) | Lead Designer - Multiplayer |
Call of Duty 2: Big Red One (2005, PlayStation 2) | Sr. Online Manager |
Call of Duty 2: Big Red One (Collector's Edition) (2005, PlayStation 2) | Sr. Online Manager |
X-Men: Legends II - Rise of Apocalypse (2005, Xbox) | Senior Online Manager |
Trivial Pursuit: Unhinged (2004, Windows) | Special Thanks |
Shanghai: Second Dynasty (1999, Windows) | Online Marketing Manager |
Heavy Gear II (1999, Windows) | Online Marketing Manager |
Civilization: Call to Power (1999, Windows) | Marketing / PR |
Interstate '82 (1999, Windows) | Director of Technology & Development/Online Group |
Barrage (1998, Windows) | Quality Assurance - Compatibility Team |
[ full credits ]
Frequent Collaborators
People- 15 games with Mark Lamia
- 15 games with David Stohl
- 14 games with Indra Yee
- 14 games with Sam Nouriani
- 14 games with Philip Terzian
- 13 games with Mark Gordon
- 13 games with Steve Pearce
- 13 games with Wade Brainerd
- 12 games with Robert Sanchez
- 12 games with James Snider
Companies
- 23 games with Activision Publishing, Inc.
- 10 games with Treyarch Corporation
- 9 games with Activision Deutschland GmbH
- 9 games with NBG EDV Handels- und Verlags GmbH
- 9 games with Activision Blizzard UK Ltd.
- 8 games with Raven Software Corporation
- 7 games with Epic Games Tools LLC
- 7 games with ak tronic Software & Services GmbH
- 6 games with Sledgehammer Games, Inc.
- 5 games with Spov Ltd.
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