Howard Shere

Credits (10 credits on 4 games)

Design
Spectre VR (1993, DOS) Game Design
Spectre Supreme (1993, Macintosh) Game Design
Spectre VR (1993, Macintosh) Game Design
Xenophobe (1987, Arcade) Game Concept and Design
Programming/Engineering
Spectre Supreme (1993, Macintosh) Programming (of Green Dragon Creations Inc.)
Spectre VR (1993, Macintosh) Software (of Green Dragon Creations Inc.)
Xenophobe (1987, Arcade) Programming
Art/Graphics
Spectre VR (1993, DOS) Computer Art & 3D Objects
Spectre Supreme (1993, Macintosh) 3D Object Design
Thanks
Quake (1997, Macintosh) Thanks