David Goldfarb
aka: Dave Goldfarb
Biography edit · view history
David Goldfarb was a Lead Designer at EA Digital Illusions CE AB until he left the company in July 2012 after working there for five years and on four different titles. Previously he spent two years at Guerrilla B.V.
Credited on 13 games
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Gungrave: G.O.R.E (2022 on Windows) | Game Design Advisor |
Metal: Hellsinger (2022 on Windows) | 'Stygia' |
Hand of Fate 2 (2017 on Windows) | Additional Thanks |
The Tomorrow Children (2016 on PlayStation 4) | Story, Missions and Scripts |
ADR1FT (2016 on Windows) | Thank You |
Hand of Fate (2014 on Windows) | Guest Designers |
Payday 2 (2013 on Windows) | Game Director |
Battlefield 3 (2011 on Windows) | Lead Designer - Single Player |
Battlefield: Bad Company 2 (2010 on Windows) | Written by |
Killzone 2 (2009 on PlayStation 3) | Special Thanks |
Mirror's Edge (2009 on Windows) | Additional Narrative Design |
Battlefield: Bad Company (2008 on PlayStation 3) | Senior Designers |
Alfa Romeo Racing Italiano (2005 on Windows) | Game Concept and Design |
[ full credits ]
Frequent Collaborators
- 4 games with Jason Collins
- 4 games with Joe Grant
- 4 games with Magnus Sjöberg
- 4 games with Henrik Fegraeus
- 4 games with Ryan Roque
- 4 games with Damon Lumley
- 4 games with Nicholas Cobb
- 4 games with Håkan Pettersson
- 4 games with Dominic Holmboe
- 4 games with Tim Kjell
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