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Martin Stoltz

aka: Marty Stoltz
Moby ID: 180360

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Martin Stoltz' career as a Cinematic Director in video games started back in 1996 working for a small company near Pittsburgh PA called DreamForge Intertainment. He was fortunate enough to do a series of games for them including the classic horror game Sanitarium. Years later he found himself in the same role for Midway Games in Chicago doing cut-scenes for such games as Mortal Kombat: Deception, Shaolin Monks, and Armageddon, Psi-Ops and Stranglehold. Leaving cold Chicago my next project was for the LucasArts game Star Wars: The Force Unleashed. He currently works for Big Huge Games, on a soon to be announced RPG.

Credited on 30 games

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Mortal Kombat 1 (2023, Windows) Cinematic Development Director
Kingdoms of Amalur: Re-Reckoning (2020, Windows) Cinematics Director
The Church in the Darkness (2019, Windows) Tremendous Thanks
Mortal Kombat 11 (2019, Windows) Cinematic Development Director
Injustice 2 (2017, Windows) Cinematic Development Director
Mortal Kombat X (2015, Android) Cinematic Development Director
Mortal Kombat X (2015, Windows) Cinematic Development Director
WWE Immortals (2015, Android) Cinematics
Far Cry 3: Blood Dragon (2013, Windows) Realization Director
Kingdoms of Amalur: Reckoning (2012, Windows) Cinematics Director
F.3.A.R. (2011, PlayStation 3) Additional Thanks
Star Wars: The Force Unleashed - Ultimate Sith Edition (2009, Windows) Cinematics Director
Star Wars: The Force Unleashed (2008, PlayStation 3) Cinematics Director
Stranglehold (2007, PlayStation 3) Cinematics Director
Mortal Kombat: Unchained (2006, PSP) FMV Cinematic Directors
Mortal Kombat: Armageddon (2006, Xbox) Opening FMV Cinematic Director
NBA Ballers: Phenom (2006, PlayStation 2) Cinematics Leads
Blitz: The League (2005, PlayStation 2) Special Thanks
Mortal Kombat: Shaolin Monks (2005, PlayStation 2) Cinematic Director
Area-51 (2005, PlayStation 2) In-Game Cinema Storyboards

[ full credits ]

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