Kellee Santiago

aka: Kelly Santiago

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Kellee Santiago is a graduate of the Interactive Media program at USC School of Cinematic Arts. She has produced and managed a number of interactive works, including the PS122 production of I'm Gonna Kill the President! A Federal Offense, The Angel Project at Lincoln Center, and the award-winning student project Cloud. For the game flOw she founded the game development studio thatgamecompany with Jenova Chen. After the release of two more games – Flower (2009) and Journey (2012) – she announced in March 2012 to leave the company.

Credited on 68 games

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Saturnalia (2022, Windows) Santa Ragione Special Thanks
The Last Clockwinder (2022, Windows) Thanks to
Twelve Minutes (2021, Windows) Developer Thanks
HoloVista (2020, iPhone) Special Thanks To
Eclipse: Edge of Light (2020, PlayStation 4) Producers
Where Cards Fall (2019, iPhone) Special Thanks
Gravity Ghost: Deluxe Edition (2019, PlayStation 4) Special Thanks
Virtual Virtual Reality (2018, Windows) Producer
Donut County (2018, iPhone) Indie Fund
Along Together (2018, PlayStation 4) Special Thanks
Framed Collection (2018, Windows) Thanks
Gorogoa (2017, iPhone) Special Thanks
Floor Plan (2017, Windows) Thanks to Google
Framed 2 (2017, iPhone) 👍
Future Unfolding (2017, PlayStation 4) Thanks to
Duke Grabowski, Mighty Swashbuckler! (2016, Windows) Thanks
Wheels of Aurelia 1978 (2016, PlayStation 4) Special Thanks
Dear Esther: Landmark Edition (2016, Xbox One) Special Thanks to
Duskers (2016, Windows) IndieFund Investors that made Duskers possible...
Blues and Bullets: Episode 2 - Shaking the Hive (2016, PlayStation 4) Special Thanks

[ full credits ]

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Kellee Santiago at thatgamecompany
late 2010

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