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Peter Hu

Moby ID: 20641

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Peter Hu has worked for many years in the gaming industry, has served as a main Programmer on the latest releases in the Diablo franchise, and was most recently Lead Programmer on the highly anticipated 1.10 patch for Diablo II. His work on the Diablo series of games included programming and technical design on random level generation, player and monster skills, item randomization and powers, client/server data streaming, monster AI, quest logic, special effects and overall playability and balance.

Peter was a Programmer on both Diablo II and Diablo II: Lord of Destruction and moved into creating ongoing content for the franchise, as well as providing design and programming insights for upcoming projects. He commonly worked with programmers across various aspects of the project and organized the implementation and integration of new content into the game.

Prior to joining Blizzard North, Peter served as a Lead Programmer on several projects at 3DO. In 2003, he left Blizzard to join the newly-formed Flagship Studios with some other ex-Blizzard employees.

Credited on 11 games

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Diablo II: Resurrected (2021, Windows) Diablo II Development Team (Blizzard North)
Torchlight II (2015, Linux) Runic Games
Marvel Heroes (2013, Windows) Creative Director
Diablo III (2012, Macintosh) The Diablo III Team would like to give special thanks to those who worked on the game in its early years at Blizzard North
Torchlight (2009, Windows) Designed by Runic Games
Hellgate: London (2007, Windows) The Originators of Hellgate London
Diablo II: Lord of Destruction (2001, Macintosh) Programmers
Diablo II (2000, Macintosh) Programmers
Diablo II (Collector's Edition) (2000, Windows) Programmers
Army Men II (1999, Windows) Lead Programmer
Army Men (1998, Windows) Engineering

[ full credits ]

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