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Gilles Garceau

Moby ID: 218534

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Gilles Garceau is animation director at Ubisoft's world-class video game development studio in Montreal (Ubisoft Montreal Studios). Gilles has worked as a senior animator on some of the video game industry’s most critically-acclaimed projects including Prince of Persia: The Two Thrones, Far Cry: Instincts, and animation lead on Surf's Up based on Sony Pictures Animation’s feature-length CGI film. In 2007 Gilles is spearheading the motion capture on the next chapter of one of Ubisoft's AAA video game projects.

Gilles has deep experience in both television and film animation. Prior to switching over to video games, Gilles was an overseas animation director for H2V Entertainment. Prior to H2V Gilles worked at Cine-Groupe on productions for stations Teletoon, PBS Kids and Fox Family Kids. At Cine-Groupe Gilles contributed to shows including Sagwa the Chinese Cat, What’s With Andy and Kids from Room 402. Gilles attended Sheridan College for classical animation.

Credited on 13 games

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Mortal Kombat 1 (2023, Windows) 3D Animators
Assassin's Creed IV: Black Flag (2021, Stadia) 3D Animators Cinematic
Jurassic World Alive (2018, iPhone) Lead Animator
Jurassic World: The Game (2018, Android) Animation Lead
Mad Max (2015, Windows) Senior Cinematics Animators
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) 3D Animators
Far Cry 3 (2012, PlayStation 3) Animators
Assassin's Creed III: Liberation (2012, PS Vita) Additional Animation, Montreal
James Cameron's Avatar: The Game (2009, Wii) Animator Director
Tom Clancy's Rainbow Six: Vegas 2 (2008, Windows) Animation Artistic Directors
Surf's Up (2007, PlayStation 2) Art Director
Far Cry: Instincts - Predator (2006, Xbox 360) Scripted Events Animation
Prince of Persia: The Two Thrones (2005, GameCube) Animators

[ full credits ]

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