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Robert Eric Heitman

aka: Bob Heitman, Robert Heitman, Robert E. Heitman
Moby ID: 2200

Biography edit · view history

This is additional information about Robert Heitman.

Bob Heitman was one of Sierra On-Line's first employees. He co-developed Sierra's SCI game engine, the magic behind all of their adventure games. Bob went on to create the technology behind Tsunami Media games as well as the Passport2 on-line gaming network. Bob's work shows up in many other games including several Interplay products.

Contributed by Guy Welch ([email protected]).

Credited on 54 games

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Dora the Explorer: Lost City Adventure (2002, Windows) Engineer
*NSYNC: Get to the Show (2001, Game Boy Color) System Development
Barbie: Fashion Pack Games (2000, Game Boy Color) Programmers
Quest for Glory V: Dragon Fire (1998, Windows) System Software Engineer
Star Trek: Judgment Rites (Limited CD-ROM Collector's Edition) (1995, DOS) Additional Programming
Dinonauts: Animated Adventures in Space (1995, Windows 3.x) Programming by
Shannara (1995, DOS) Programming
Return to Ringworld (1994, DOS) Executive Producer
Man Enough (1994, DOS) Programming
Star Trek: Judgment Rites (1993, DOS) Additional System Programming
Blue Force (1993, DOS) Game Programming
The Geekwad: Games of the Galaxy (1993, DOS) TsAGE System Development Team
Police Quest 3: The Kindred (1992, Amiga) Development System
Jones in the Fast Lane: CD-ROM (1992, DOS) Interpreter / Development System
Ringworld: Revenge of the Patriarch (1992, DOS) Game Design
Castle of Dr. Brain (1992, Amiga) Development System
Wacky Funsters! The Geekwad's Guide to Gaming (1992, DOS) TsAGE System Development
Mixed Up Fairy Tales (1991, DOS) Development System
Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work (1991, DOS) Interpreter / Development System
Space Quest IV: Roger Wilco and the Time Rippers (1991, DOS) Development Team

[ full credits ]

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