Mike Simpson
Moby ID: 24773
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Should the BBC ever decide to make another series of Doctor Who, we know where to find a moderately convincing Timelord. Left to his own devices Mike Simpson has appalling taste in jumpers, the air of a slightly bemused - but very nice - missionary who has wandered into an amusing cannibal convention, a quietly evil sense of humour, and a brain the size of a small planet. Fuelled entirely by tea and other people’s biscuits, he has forgotten more about games and game development than most people will ever know. The final clinching point is that his office is bigger on the inside than the outside - no, really. Otherwise the sheer untidiness of it all would spill out into the rest of Sussex…
Mike began his career in the sensible end of the computer industry as a chip designer in 1985, but fortunately escaped from terminal sensibleness and took to games instead. On balance, this was a good move. His first game, Swords and Sorcery (for the Spectrum and Amstrad) won a Game of the Year Award in 1985. Mike also claims it was the first computer RPG.
Since then, he has worked on so many games that there are enough boxes to recreate Stonehenge in miniature, which is kind of cool but completely pointless. And not just as a programmer: he’s brought a broadside of managerial expertise to bear on titles for PSS, Mirrorsoft and Psygnosis before joining CA in 1997. Once there, he became a lynchpin of the whole operation, and acted as the creative force, a guru if you will, for the soon-to-be awesome Total War brand. He had a hand in the design of Shogun: Total War, its expansion pack Mongol Invasion, Medieval: Total War and its expansion Viking Invasion and now is overseeing Rome: Total War and keeping a benevolent eye on another super-secret product. In the process Total War became an awesome brand, instead of a ‘soon-to-be etc.’!
We could go mad and list the 50+ games he’s had his name on, but really, this would only make everyone else in the biz look like slackers. Suffice to say that he’s helped move CA from having a single team of 7 people to being a company 10 times the size spread across 10 time zones (but in two office-shaped clumps, not a thin layer like some bizarre human-flavoured jam). He’s also remained a jolly nice chap too, which is more than can be said for many of the slackers…
Source: CA OZ company homepage
Credited on 38 games
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Total War: Pharaoh (2023, Macintosh) | Executive Producers |
Total War: Three Kingdoms (2022, Windows Apps) | Total War Executive Producer |
Total War: Warhammer III (2022, Windows) | Executive Producer |
A Total War Saga: Troy (2020, Windows) | Total War Executive Producer |
Total War Saga: Thrones of Britannia (2018, Windows) | Total War Executive Producer |
Total War: Warhammer II (2017, Windows) | Creative Director |
Total War: Warhammer (2016, Linux) | Creative Director |
Total War Battles: Kingdom (2016, iPhone) | Creative Director |
Total War: Attila (2015, Windows) | Command Team |
Total War: Rome II (2013, Windows) | Creative Director |
Viking: Battle for Asgard (2012, Windows) | Supporting Roles |
Total War Battles: Shogun (2012, Android) | Creative Director |
Total War: Shogun 2 (2011, Windows) | Creative Director |
Napoleon: Total War (2010, Windows) | Creative Director |
Empire: Total War (2009, Windows) | Creative Director |
Medieval II: Total War (2006, Windows) | Development Director |
Spartan: Total Warrior (2005, Xbox) | Supporting Roles |
Rome: Total War - Barbarian Invasion (2005, Windows) | Project Director |
Rome: Total War (2004, Windows) | Project Director |
Medieval: Total War - Viking Invasion (2003, Windows) | Viking Invasion Project Director |
[ full credits ]
Frequent Collaborators
People- 22 games with Graham Axford
- 18 games with Joss Adley
- 18 games with Chris Gambold
- 18 games with Peter Brophy
- 17 games with Nick Tresadern
- 16 games with Greg Alston
- 15 games with Jeff Woods
- 15 games with Richard Beddow
- 15 games with Jon Raftery
- 15 games with J. Guy Davidson
Companies
- 21 games with Creative Assembly Ltd., The
- 13 games with SEGA Europe Ltd.
- 12 games with Valve Corporation
- 9 games with SEGA Corporation
- 9 games with Psygnosis Limited
- 8 games with Computer Games Distribution, s.r.o.
- 8 games with SoftClub
- 8 games with Effective Media GmbH
- 7 games with SEGA of America, Inc.
- 6 games with Audiokinetic Inc.
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