Rick Gush

aka: Coco
Moby ID: 2491

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Rick Gush is a North American video game designer best known for his work on The Legend of Kyrandia and Lands of Lore games.

After graduating from college where he specialized in horticulture, Rick worked as a playwright, arranging musical comedies for small theaters. He was hired as a dialogue writer by Westwood after responding to their Las Vegas newspaper ad. Later he left Westwood, moved to Italy, and worked on a few games for Trecision. For many years he collaborated with the Playstos team in Milan and he later worked briefly with Xplored in Rapallo, with whom he developed the free-to-play Absotruckinlutely!

Credited on 22 games

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Command & Conquer: Remastered Collection (2020, Windows) Other Voices
Judgment: Apocalypse Survival Simulation (2016, Windows) Story
Gates of War (2016, Android) Writing / Dialog / Story
Real World Racing (2013, Windows) Special Thanks
Iridium Runners (2008, PlayStation 2) Game Design
Blitzkrieg 2: Liberation (2007, Windows) Writers
Blitzkrieg II: Fall of the Reich (2006, Windows) Writers
Ruff Trigger: The Vanocore Conspiracy (2006, PlayStation 2) Special Thanks
Blitzkrieg 2 (2005, Windows) Writers
The Watchmaker (2001, Windows) Special Thanks
Lands of Lore III (1999, Windows) Writing / Dialogue / Story
Lands of Lore: Guardians of Destiny (1997, DOS) Writing / Dialogue / Story
Blade Runner (1997, Windows) Additional Models
Command & Conquer (1995, DOS) The Cast
Dune: The Battle for Arrakis (1994, Genesis) Writer
The Legend of Kyrandia: Book 3 - Malcolm's Revenge (1994, DOS) Produced by
Realms of Arkania: Star Trail (1994, DOS) Greetings to
Young Merlin (1993, SNES) Special Thanks to
Fables & Fiends: The Legend of Kyrandia - Book One (1993, Macintosh) Writer
Lands of Lore: The Throne of Chaos (1993, DOS) Producer

[ full credits ]


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