Ken Capelli
aka:
K. Capelli
Moby ID: 25743
Biography edit · view history
Since 1994 Ken has shipped nearly two dozen titles with platform experience ranging from XBOX 360 to SNES and mobile/ web. Ken is a classically-trained illustrator and award-winning, multi-talented veteran artist who directs & contributes to all aspects of art production including outsourcing, scoping/ scheduling, staffing, mentoring, pipeline/ tools development, visual/ art direction, story and hands-on production. His expertise lies not only in creating original IP but also in appropriately servicing existing brands and updating legacy IP. Ken is noted for his grace under fire, eye for detail, ability to give clear & actionable direction to his art teams, penchant for hitting deliverable dates on time and his outsourcing savvy.
Prior to joining Planet Moon Studios for Giants: Citizen Kabuto and Armed & Dangerous, Ken lead the award-winning and graphically-lauded titles Slave Zero and Deadlock: Planetary Conquest at Accolade/Infogrames and contributed his talents to Project: Snowblind at Crystal Dynamics/Eidos. He continues that trend of visual excellence at Planet Moon as Art Director.
Off-hours he can often be found romping with his goblin, Eva, or toodling around San Francisco on 2 or 4 wheels, fingers dark with either engine grease or mascara.
Credited on 19 games
Displaying most recent · View all
Star Wars: Uprising (2015, Android) | Additional Art Direction |
Among the Sleep (2014, Windows) | Our Lovely Backers |
Disney Tangled (2010, Nintendo DS) | Special Thanks to |
Disney Tangled (2010, Windows) | Special Thanks to |
Drawn to Life: The Next Chapter (2009, Wii) | Art Director |
Brain Quest: Grades 5 & 6 (2008, Nintendo DS) | Art Director |
Brain Quest: Grades 3 & 4 (2008, Nintendo DS) | Art Director |
Smarty Pants (2007, Wii) | Art Director |
After Burner: Black Falcon (2007, PSP) | Art Director |
Infected (2005, PSP) | Lead Artist |
Project: Snowblind (2005, PlayStation 2) | Development Team ‑ Crystal Dynamics |
Armed and Dangerous (2003, Windows) | Art & Additional Character Design |
Giants: Citizen Kabuto (2000, Windows) | Art |
Slave Zero (1999, Dreamcast) | Lead Artist |
Deadlock II: Shrine Wars (1998, Windows) | Original Deadlock Design Team/ Initial Game Design |
Jack Nicklaus 4 (1997, Windows) | Graphics / Artwork |
Deadlock: Planetary Conquest (1996, Windows 16-bit) | Design |
Unnecessary Roughness '95 (1994, DOS) | Art |
Zero Tolerance (1994, Genesis) | Artists |
[ full credits ]
Frequent Collaborators
People- 10 games with Nick Bruty
- 10 games with Aaron Loeb
- 10 games with Scott Guest
- 10 games with Raven Alef
- 9 games with Martin Brownlow
- 8 games with Bob Stevenson
- 8 games with Trevor Grimshaw
- 8 games with Robert Mouck
- 7 games with Tim Williams
- 7 games with James Wilson
Companies
- 10 games with Planet Moon Studios
- 6 games with Accolade, Inc.
- 6 games with Valve Corporation
- 5 games with GOG Limited
- 3 games with Ripple Effect Studios
- 3 games with Electronic Arts, Inc.
- 3 games with Effective Media GmbH
- 2 games with Epic Games Tools LLC
- 2 games with Atari, Inc.
- 2 games with 3volution Productions, LLC
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