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Stellan Johansson

Moby ID: 289121

Biography edit · view history

3D & texture-artist Stellan Johansson graduated from Playgroundsquad in 2005, to continue his career at the London based studio Splash Damage to work on the title Enemy Territory - Quake Wars (PC, 360, PS3).

Currently Stellan resides in Stockholm working for Swedish developer GRIN.

Credited on 22 games

Displaying most recent · View all

The Ascent (2021, Windows) Graphic Designer
A Way Out (2018, Xbox One) Additional Graphic Design
Fortnite (2017, Windows) Epic Games
Bulletstorm: Full Clip Edition (2017, Xbox One) UI Artist & Designer
AIPD: Artificial Intelligence Police Department (2016, Windows) Logo Design
Leo's Fortune (2015, Windows) Game Testers
Alone in the Dark: Illumination (2015, Windows) UI
Battlefield 4: Final Stand (2014, Windows) 1910 Design & Communication HB
Battlefield 4: Dragon's Teeth (2014, Windows) 1910 Design & Communication HB
Battlefield 4: Second Assault (2014, Windows) 1910 Design & Communications HB
Battlefield 4: China Rising (2013, Windows) 1910 Design & Communications HB
Battlefield 4 (2013, Windows) 1910 Design & Communications HB
Pid (2012, Windows) Special Thanks
Devil's Attorney (2012, Android) Game Testers
Nuclear Dawn (2011, Windows) InterWave
Bulletstorm (2011, PlayStation 3) UI Artist & Designer
Bionic Commando: Rearmed 2 (2011, PlayStation 3) Special Thanks to Grin
Terminator: Salvation (2009, Windows) Interface Art and Design
Wanted: Weapons of Fate (2009, PlayStation 3) Artists
Bionic Commando (2009, Windows) Artists

[ full credits ]

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