Daniel Marchant
aka:
Dan Marchant,
D. Marchant
Moby ID: 305509
Biography edit · view history
Dan Marchant is a game industry veteran of 20 years who has worked as Producer, Development Manager, Director of Development, and Business Development Director. He has worked for developers including Westwood Studios, Revolution Software, Cryo Interactive, Probe Entertainment, and many others.
In 1987 Marchant joined the developer/publisher SCi (now Eidos Interactive) as Development Manager and worked on Sci's first nine titles (the arcade conversions Silkworm, Narc, Shinobi, Ninja Warriors, Continental Circus, Saint Dragon, Rodland, Double Dragon II, and S.W.I.V.).
In 1991 Dan left SCi and worked for a short time at Mirrorsoft, just long enough to produce the Vivid Image title The First Samurai.
Then he started at Virgin Games as Senior Producer on a number of titles, including Dune II, Reach for the Skies, Lure of the Temptress, Beneath a Steel Sky, Dragon: The Bruce Lee Story, Walt Disney’s Pinocchio and KGB (Conspiracy).
As the company grew (and changed its name to Virgin Interactive Entertainment ), Marchant set up the company’s internal development studio and design department before taking on the role of Director of Development, with responsibility for European product acquisition.
In 1997 Marchant joined Ocean Software as Internal Development Director until its merger with Infogrames, at which time he set up Obscure as a Business Development Consultancy. The company’s main focus is Business Development, but also includes design and project management.
In addition to his work Marchant is an active member of the IGDA.org (moderator of the Business & Legal forum) and Gamedev.net (moderator of The Business of Game Development forum).
Credited on 17 games
Displaying most recent · View all
Broken Sword: Shadow of the Templars - Reforged (2024, Windows) | Story Consultants |
Beyond a Steel Sky (2020, iPhone) | Special Thanks |
Geon: Emotions (2007, Xbox 360) | Business Development |
Alone in the Dark: The New Nightmare (2001, Game Boy Color) | Screenplay |
Circle of Blood (1996, Windows) | Story Consultants |
Disney's The Jungle Book (1995, Windows) | Role Model |
Pinocchio (1995, Genesis) | Chief Designer |
Beneath a Steel Sky (1994, Amiga) | Game Design |
Dragon: The Bruce Lee Story (1993, SNES) | Producer |
Dune (1993, SEGA CD) | Producers (CD Version) |
Dune II: The Building of a Dynasty (1992, DOS) | Project Coordination in UK |
KGB (1992, DOS) | Producer for Virgin Games |
Lure of the Temptress (1992, DOS) | Production |
S.W.I.V. (1991, Atari ST) | Game Designed by |
Star Control (1991, Commodore 64) | Project |
Saint Dragon (1990, Amiga) | Manual by |
Shinobi (1989, Commodore 64) | Game Testing |
[ full credits ]
Frequent Collaborators
People- 6 games with John Martin
- 5 games with Paul Coppins
- 5 games with Richard Hewison
- 5 games with Anthony Steven Byus
- 5 games with Charles Cecil
- 5 games with Dave Cummins
- 5 games with Tony Warriner
- 5 games with Stephen Oades
- 5 games with Noirin Carmody
- 5 games with David Sykes
Companies
- 9 games with Avalon Interactive
- 7 games with Virgin Interactive...
- 5 games with Revolution Software Ltd.
- 4 games with Mastertronic Games Ltd.
- 4 games with The White Label
- 4 games with Definition (UK)
- 4 games with Bandai Namco Entertainment UK Ltd.
- 3 games with SCi Games Ltd.
- 3 games with Random Access
- 3 games with Virgin Interactive...
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