Leigh Bird

Moby ID: 36173

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Leigh Bird started in games in 1997, starting at Climax, and in 2007 moving onto working with Xen. He advanced quickly from Junior Programmer on Diablo to becoming a Lead Programmer on Populous: The Beginning, both for the PlayStation.

He continued as Lead for Superbike, Quadbikes ATV and Theme Park Inc. Lead Programming tasks involved such things as scheduling, organisation and delegation, programming in various languages for different platforms, bug-fixer extraordinaire, and database work.

After being Technical Lead on Sudeki, he has been a Senior Programmer on 2 DS titles for Climax and after working with Xen, 3 high profile Xbox 360 titles. He is currently with Ruffian Games as a Lead Engineer.

Credited on 20 games

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Grand Theft Auto V (2022, Xbox Series) Associate Principal Engine Programmer
Halo: The Master Chief Collection (2019, Windows) Senior Systems Engineer
Kinect Sports: Rivals (2014, Xbox One) Ruffian Games
Nike+ Kinect Training (2012, Xbox 360) Senior Engineers
Crackdown 2 (2010, Xbox 360) Senior Engineers
Fable II (2008, Xbox 360) Programming
Too Human (2008, Xbox 360) Sr. Programmer
Disney's Herbie: Rescue Rally (2007, Nintendo DS) Additional Programming
Nicktoons Unite! (2006, Nintendo DS) Programming Team
Delta Force: Black Hawk Down (2005, Xbox) Additional QA
Serious Sam: Next Encounter (2004, PlayStation 2) Programmer
Sudeki (2004, Xbox) Lead Tech Programmer
Tin Toy Adventure in the House of Fun (2003, Windows) Tools Programmer
Midway's Greatest Arcade Hits (2001, Game Boy Advance) Programmer
Saban's Power Rangers: Time Force (2001, PlayStation) Thanks to
SimCoaster (2001, Windows) Lead Programmer
ATV: Quad Power Racing (2000, PlayStation) Lead Programmers
Superbike 2000 (2000, PlayStation) Lead Programmers
Populous: The Beginning (1999, PlayStation) Lead Programmer
Diablo (1998, PlayStation) Programmers

[ full credits ]

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