Mateusz Piaskiewicz
aka:
Matusz Piaskiewicz
Moby ID: 379387
Biography edit · view history
Mateusz Piaskiewicz is a Polish Level Artist & Designer. He obtained a Landscape Architect Bachelors degree from Wroclaw University of Life and Science, in 2005. He began making game levels in 2000. His first levels were made for Quake. In 2006 Mateusz joined Wroclaw based game development company Techland as a Level Designer. In 2014 Mateusz joined the Santa Monica based studio Treyarch as a Designer.
Credited on 13 games
Displaying most recent · View all
The Invincible (2023, Windows) | Special Thanks |
Evil West (2022, PlayStation 5) | Special Thanks |
Kao the Kangaroo (2022, Windows) | Special Thanks |
Dying Light 2: Stay Human (2022, Windows) | Additional Support |
Cyberpunk 2077 (2020, Windows) | Special Thanks |
Call of Duty: Black Ops III (2015, Windows) | Level Designers |
Dying Light (2015, Windows) | Additional Senior Level Artist |
Call of Juarez: Gunslinger (2013, Windows) | Level Artists |
Dead Island: Riptide (2013, Windows) | Additional Level Art |
Dead Island (2011, Windows) | Level Artists |
Call of Juarez: The Cartel (2011, PlayStation 3) | Additional 3D Art |
nail'd (2010, Windows) | Level Art |
Call of Juarez: Bound in Blood (2009, Windows) | Level Design & Implementation |
[ full credits ]
Frequent Collaborators
People- 9 games with Michał Nowak
- 9 games with Paweł Błaszczak
- 9 games with Tomasz Klin
- 8 games with Paweł Marchewka
- 8 games with Paweł Zawodny
- 8 games with Grzegorz Świstowski
- 8 games with Maciej Jamrozik
- 8 games with Adrian Sikora
- 8 games with Dariusz Kaszycki
- 8 games with Kamil Szuwalski
Companies
- 10 games with Valve Corporation
- 8 games with Techland S.A.
- 5 games with Side UK Ltd.
- 4 games with Metricminds GmbH & Co KG
- 4 games with Alvernia Studios
- 4 games with Plaion GmbH (Austria)
- 4 games with Quantic Lab SRL
- 3 games with Ubisoft Entertainment SA
- 3 games with GlobalStep Technologies...
- 3 games with Deep Silver
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