Alan Webb

Moby ID: 40367

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Alan Webb is a programmer at Evolution Studios since December 2008. Previously he held the same position at Juice Games (November 2006 - November 2008), Electronic Arts (2003 - 2006) and Rage Software (1994 - 2003). He started as a junior at Clancy Consulting where he worked for five years between 1989 and 1994.

Next to the games listed below, he also worked on:

Credited on 15 games

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Call of the Wild: The Angler (2022, Windows) Gameplay Programmer
The Persistence (2018, PlayStation 4) Support / Special Thanks
Onrush (2018, Xbox One) Special Thanks
Driveclub (2014, PlayStation 4) UI Framework
MotorStorm: RC (2012, PlayStation 3) Principal Programmers
MotorStorm: Apocalypse (2011, PlayStation 3) Principal Programmers
Juiced 2: Hot Import Nights (2007, PlayStation 2) Programmers
Battlefield 2: Modern Combat (2005, PlayStation 2) Game Programming
Wild Wild Racing (2000, PlayStation 2) Programming
Striker Pro 2000 (2000, Dreamcast) Special Thanks To
Expendable (1999, Dreamcast) Engine and Game Programming
Incoming: The Final Conflict (1998, Windows) Programming
Doom (1997, SEGA Saturn) Programming
Revolution X (1995, SEGA Saturn) Programming
Striker '95 (1995, DOS) Additional Programming

[ full credits ]

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