Chad Lowe

Moby ID: 41508

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Chad started in the industry in 1995 at SEGA of America in Redwood City as a QA Analyst. Chad bounced around QA for a few years at SEGA, Crystal Dynamics and SONY until landing his first production position as an Assistant Producer at The 3DO Company. During his career he has worked at such companies as Blue Planet Software, Midway Games, Page 44 Studios, Factor 5, Zipper Interactive and Turn 10 Studios. Currently (2013) Chad is a Technical Project Manager and Release Manager at DoubleDown Interactive.

Credited on 42 games

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SOCOM 4: U.S. Navy SEALs (2011, PlayStation 3) Production Team
MAG (2010, PlayStation 3) Production
Lair (2007, PlayStation 3) Associate Producers
Gretzky NHL (2005, PSP) Design
Ratchet: Deadlocked (2005, PlayStation 2) Contingent Game Test Analysts
Midway Arcade Treasures (2003, PlayStation 2) Associate Producer
Justice League: Chronicles (2003, Game Boy Advance) Episode Story and Script
MLB SlugFest 20-04 (2003, Game Boy Advance) Associate Producer
Ozzy & Drix (2003, Game Boy Advance) Associate Producer
Dr. Muto (2002, Game Boy Advance) Associate Producers
Tetris Worlds (2001, Windows) Associate Producer
Crusaders of Might and Magic (2000, PlayStation) Testers
Disney's Tarzan (1999, PlayStation) Testers
3Xtreme (1999, PlayStation) Testers
Legend of Legaia (1998, PlayStation) Analysts
MediEvil (1998, PlayStation) Lead QA Analyst
Cool Boarders 3 (1998, PlayStation) Lead Analyst
Blasto (1998, PlayStation) Test Analysts
Gran Turismo (1997, PlayStation) Assistant Lead Analysts
Spawn: The Eternal (1997, PlayStation) Lead Analyst (Foster City)

[ full credits ]


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