Justin Norr
Moby ID: 4210
Credited on 42 games
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Marvel Avengers (2020, PlayStation 4) | Senior Game Designer |
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated (2020, Windows) | Additional Level Design |
Disney Infinity: Toy Box 2.0 (2015, Android) | Heavy Iron |
Disney Infinity: Edition 2.0 - Marvel Super Heroes (2014, Windows) | Heavy Iron |
South Park: The Stick of Truth (2014, Windows) | Heavy Iron Studios |
Disney Infinity (2013, Windows) | Heavy Iron |
Family Guy: Back to the Multiverse (2012, Xbox 360) | Game Designers |
SpongeBob SquarePants: Battle for Bikini Bottom (2003, PlayStation 2) | Additional Level Design |
Scooby-Doo!: Night of 100 Frights (2002, PlayStation 2) | Level Designer |
Turok 3: Shadow of Oblivion (2000, Nintendo 64) | Designers |
Medal of Honor (1999, PlayStation) | Additional Design |
South Park (1999, Windows) | Level Design |
Monkey Hero (1999, PlayStation) | Special Thanks to |
The Lost World: Jurassic Park (1997, PlayStation) | Designers |
Gex (1995, 3DO) | GEX Core Team |
Total Eclipse (1994, 3DO) | Additional Design |
Heart of the Alien: Out of this World Parts I and II (1994, SEGA CD) | Quality Assurance Team |
Super Slam Dunk (1993, SNES) | Tested By Bug Busters |
Wolfchild (1993, SNES) | Play Testing |
Super Slap Shot (1993, SNES) | Quality Assurance Team |
[ full credits ]
Frequent Collaborators
People- 24 games with Lyle J. Hall
- 22 games with Noah Tool
- 21 games with Michael Gater
- 18 games with Michael S. Glosecki
- 17 games with Lisa Marcinko
- 16 games with Neil Young
- 16 games with Stephen Clarke-Willson
- 13 games with Robin Kausch
- 12 games with Danny Lewis
- 11 games with Eugene Martin
Companies
- 24 games with Virgin Interactive...
- 9 games with Avalon Interactive
- 8 games with Heavy Iron Studios, Inc.
- 4 games with Crystal Dynamics, Inc.
- 4 games with The White Label
- 4 games with Krisalis Software Ltd.
- 4 games with Autodesk, Inc.
- 4 games with Virtuos Ltd.
- 4 games with Firelight Technologies Pty. Ltd.
- 3 games with Electronic Arts, Inc.
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