Philip Callaghan
aka: Phil Callahan, Phil Callaghan
Credits (20 credits on 13 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
007: Legends (2012, Windows) | Programming |
GoldenEye 007: Reloaded (2011, Xbox 360) | Programming |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Programming |
GoldenEye 007 (2010, Wii) | Programming |
Project Eden (2001, PlayStation 2) | Programming |
Track Attack (1996, DOS) | Lead Programmer |
3rd-person (Other) | |
---|---|
GoldenEye 007 (2010, Wii) | Programming |
Harry Potter and the Order of the Phoenix (2007, PSP) | Programming |
Project Eden (2001, PlayStation 2) | Programming |
Action | |
---|---|
Ghostbusters: Slime City (2016, Android) | Developed by EightPixelsSquare |
007: Legends (2012, Windows) | Programming |
GoldenEye 007: Reloaded (2011, Xbox 360) | Programming |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Programming |
GoldenEye 007 (2010, Wii) | Programming |
Goosebumps HorrorLand (2008, PlayStation 2) | Development Staff |
The Simpsons Game (2007, PSP) | Programmers |
Harry Potter and the Order of the Phoenix (2007, PSP) | Programming |
Free Running (2007, PlayStation 2) | Programmers |
Lara Croft: Tomb Raider - The Angel of Darkness (2003, Macintosh) | Player Control System |
Project Eden (2001, PlayStation 2) | Programming |
Tomb Raider: The Last Revelation (2000, Dreamcast) | Thanks To |
Africa | |
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Tomb Raider: The Last Revelation (2000, Dreamcast) | Thanks To |
Arcade | |
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Track Attack (1996, DOS) | Lead Programmer |
Automobile | |
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Track Attack (1996, DOS) | Lead Programmer |
Behind view | |
---|---|
Ghostbusters: Slime City (2016, Android) | Developed by EightPixelsSquare |
The Simpsons Game (2007, PSP) | Programmers |
Free Running (2007, PlayStation 2) | Programmers |
Lara Croft: Tomb Raider - The Angel of Darkness (2003, Macintosh) | Player Control System |
Tomb Raider: The Last Revelation (2000, Dreamcast) | Thanks To |
Track Attack (1996, DOS) | Lead Programmer |
Comedy | |
---|---|
The Simpsons Game (2007, PSP) | Programmers |
Contemporary | |
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Tomb Raider: The Last Revelation (2000, Dreamcast) | Thanks To |
Detective / mystery | |
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Harry Potter and the Order of the Phoenix (2007, PSP) | Programming |
Diagonal-down | |
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Goosebumps HorrorLand (2008, PlayStation 2) | Development Staff |
Direct control | |
---|---|
007: Legends (2012, Windows) | Programming |
GoldenEye 007: Reloaded (2011, Xbox 360) | Programming |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Programming |
GoldenEye 007 (2010, Wii) | Programming |
Lara Croft: Tomb Raider - The Angel of Darkness (2003, Macintosh) | Player Control System |
Tomb Raider: The Last Revelation (2000, Dreamcast) | Thanks To |
Europe | |
---|---|
Lara Croft: Tomb Raider - The Angel of Darkness (2003, Macintosh) | Player Control System |
Fantasy | |
---|---|
Ghostbusters: Slime City (2016, Android) | Developed by EightPixelsSquare |
Harry Potter and the Order of the Phoenix (2007, PSP) | Programming |
Tomb Raider: The Last Revelation (2000, Dreamcast) | Thanks To |
Horror | |
---|---|
Goosebumps HorrorLand (2008, PlayStation 2) | Development Staff |
Licensed | |
---|---|
Ghostbusters: Slime City (2016, Android) | Developed by EightPixelsSquare |
007: Legends (2012, Windows) | Programming |
GoldenEye 007: Reloaded (2011, Xbox 360) | Programming |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Programming |
GoldenEye 007 (2010, Wii) | Programming |
Goosebumps HorrorLand (2008, PlayStation 2) | Development Staff |
The Simpsons Game (2007, PSP) | Programmers |
Harry Potter and the Order of the Phoenix (2007, PSP) | Programming |
Mini-games | |
---|---|
Goosebumps HorrorLand (2008, PlayStation 2) | Development Staff |
Platform | |
---|---|
The Simpsons Game (2007, PSP) | Programmers |
Lara Croft: Tomb Raider - The Angel of Darkness (2003, Macintosh) | Player Control System |
Tomb Raider: The Last Revelation (2000, Dreamcast) | Thanks To |
Post-apocalyptic | |
---|---|
Project Eden (2001, PlayStation 2) | Programming |
Puzzle elements | |
---|---|
Harry Potter and the Order of the Phoenix (2007, PSP) | Programming |
Lara Croft: Tomb Raider - The Angel of Darkness (2003, Macintosh) | Player Control System |
Project Eden (2001, PlayStation 2) | Programming |
Tomb Raider: The Last Revelation (2000, Dreamcast) | Thanks To |
Quick Time Events (QTEs) | |
---|---|
GoldenEye 007 (2010, Wii) | Programming |
Harry Potter and the Order of the Phoenix (2007, PSP) | Programming |
Racing / Driving | |
---|---|
GoldenEye 007 (2010, Wii) | Programming |
Track Attack (1996, DOS) | Lead Programmer |
Regional differences | |
---|---|
Lara Croft: Tomb Raider - The Angel of Darkness (2003, Macintosh) | Player Control System |
Sci-fi / futuristic | |
---|---|
Project Eden (2001, PlayStation 2) | Programming |
Track Attack (1996, DOS) | Lead Programmer |
Shooter | |
---|---|
Ghostbusters: Slime City (2016, Android) | Developed by EightPixelsSquare |
007: Legends (2012, Windows) | Programming |
GoldenEye 007: Reloaded (2011, Xbox 360) | Programming |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Programming |
GoldenEye 007 (2010, Wii) | Programming |
Project Eden (2001, PlayStation 2) | Programming |
Simulation | |
---|---|
Ghostbusters: Slime City (2016, Android) | Developed by EightPixelsSquare |
Sports | |
---|---|
Free Running (2007, PlayStation 2) | Programmers |
Spy / espionage | |
---|---|
007: Legends (2012, Windows) | Programming |
GoldenEye 007: Reloaded (2011, Xbox 360) | Programming |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Programming |
GoldenEye 007 (2010, Wii) | Programming |
Stealth | |
---|---|
007: Legends (2012, Windows) | Programming |
Track racing | |
---|---|
Track Attack (1996, DOS) | Lead Programmer |
Tricks / stunts | |
---|---|
Free Running (2007, PlayStation 2) | Programmers |