Biography edit · view history
Angelo Theodorou was born in 1983 and entered the game industry in November 2008, working for seven months as an intern programmer at Raylight.
In 2010 he started working for SpinVector and contributed to Bang!, AXL: Full Boost and From Cheese.
Some years later, at the end of 2012, he moved away from Italy and from the game industry when he started working in UK for ARM, in a role still close to games and to real-time graphics.
In 2015 he moved back to games and to game technology when he started working for NaturalMotion, contributing to the Echo engine and to games like Clumsy Ninja and Dawn of Titans.
Since 2017 he is working for Electronic Arts as a Rendering Engineer in the Frostbite Engine team.
Credited on 15 games
Displaying most recent · View all
|Plants vs. Zombies: Battle for Neighborville (2019 on PlayStation 4)||Special Thanks|
|FIFA 20 (2019 on Windows)||Rendering|
|Madden NFL 20 (2019 on Windows)||Rendering|
|Anthem (2019 on Windows)||Rendering|
|Battlefield V (2018 on Windows)||Rendering|
|FIFA 19 (2018 on Windows)||Rendering|
|Riot: Civil Unrest (2017 on Windows)||Crowd and Police Voices|
|Star Wars: Battlefront II (2017 on Xbox One)||Rendering|
|Need for Speed: Payback (2017 on Windows)||Frostbite Rendering|
|FIFA 18 (2017 on Windows)||Rendering|
|Madden NFL 18 (2017 on PlayStation 4)||Rendering|
|CSR Racing 2 (2015 on Android)||Additional Support|
|From Cheese (2012 on Android)||S-Pen and UI Programming|
|AXL: Full Boost (2012 on iPhone)||Programming|
|Bang! (2011 on iPhone)||Programming|
[ full credits ]
- 10 games with Shawn Leblanc
- 10 games with Malcolm Liu
- 10 games with Ludovic Chabant
- 10 games with Winston Wong
- 10 games with Johan Gidlund-Montén
- 10 games with Travis Troup
- 10 games with Tayler Hopko
- 10 games with David Bagley
- 10 games with Laura Tammpere
- 10 games with Katherine Winter
Add your expertise to help preserve video game history! You can submit a correction or add the following: