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Brandon Gill

Moby ID: 46472

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Brandon Gill began his career in video games in 1997 working as a Tester for Electronic Arts Canada. In 2002 he worked with the localization team for the FIFA franchise and quickly joined the ranks of the FIFA production team.

Early in 2005, Brandon joined the Vancouver-based Next Level Games as a Game Designer.

Credited on 26 games

Displaying most recent · View all

The Sims 4: Fitness Stuff (2019, PlayStation 4) Design
The Sims 4: Bowling Night Stuff (2017, Windows) Design
Luigi's Mansion: Dark Moon (2013, Nintendo 3DS) Systems Design
Captain America: Super Soldier (2011, Xbox 360) Game Director
Spider-Man: Friend or Foe (2007, PlayStation 2) Lead Game Design
Mario Strikers Charged (2007, Wii) Additional Work
Super Mario Strikers (2005, GameCube) Game Design
FIFA Soccer 2005 (2004, Windows) Production Team
FIFA Soccer 2004 (2003, PlayStation 2) Production Team
FIFA Soccer 2004 (2003, N-Gage) Special Thanks
FIFA Soccer 2004 (2003, Game Boy Advance) Lead Designer
FIFA Soccer 2004 (2003, PlayStation) Production Team
FIFA Soccer 2003 (2002, Xbox) Assistant Producers
2002 FIFA World Cup (2002, PlayStation 2) Software QA Testers
Sled Storm (2002, PlayStation 2) EAC
FIFA Soccer 2003 (2002, PlayStation) Assistant Producers
FIFA Soccer 2003 (2002, Game Boy Advance) Assistant Producer
FIFA Soccer 2002: Major League Soccer (2001, PlayStation) Software QA Testers
SSX (2000, PlayStation 2) Quality Assurance
Triple Play 2000 (1999, Windows) Testers

[ full credits ]

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