Olivier Conorton

Moby ID: 49492

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Credited on 22 games

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XIII (2020, Windows) 3D Artists and Special Effects
Tom Clancy's Ghost Recon: Breakpoint (2019, Windows) Senior World Designers
Tom Clancy's Ghost Recon: Wildlands (2017, Windows) Senior World & Mission Designers
ZombiU (2012, Wii U) Level Design Team
Tom Clancy's Ghost Recon: Future Soldier (2012, Xbox 360) Level Designers
Red Steel 2 (2010, Wii) Level Design - Content Director
Red Steel (2006, Wii) Lead Multiplayer
Tom Clancy's Splinter Cell: Double Agent (2006, Xbox 360) Level Designers: Annecy Team
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, Xbox 360) Level Design
187: Ride or Die (2005, PlayStation 2) Special Thanks - Graphic Team
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, PlayStation 2) Level Designers
Tom Clancy's Ghost Recon 2: 2007 - First Contact (2004, PlayStation 2) Lead Design
XIII (2003, Windows) 3D Artists and Special Effects
Rayman 3: Hoodlum Havoc (2003, GameCube) Graphic Artists
Disney's Dinosaur (2001, PlayStation 2) Maps
Rayman Arena (2001, PlayStation 2) Graphics - Race
Monaco Grand Prix Racing Simulation 2 (1999, Dreamcast) 3D Artists
S.C.A.R.S. (1998, Windows) Intro and Outro (Ubi Soft)
Buck Bumble (1998, Nintendo 64) 3D Artist
POD: Planet of Death (Limitierte Edition) (1997, Windows) 3D-Artwork

[ full credits ]

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